#Mission Info

$Version: 0.10
$Name:  XSTR("Prison Run", -1)
$Author: TopAce
$Created: 08/18/03 at 16:48:23
$Modified: 03/24/10 at 22:09:15
$Notes:
$End Notes:

$Mission Desc:
 XSTR("You are escorting the captured Pirates to the GNG Base, where they will be interrogated. The Privateer and a few Pirate ships jump in and attack the convoy, hoping to either release or kill their brothers in captivity. Just when things are looking desperate, the GTCv Rapier jumps in and blows a Pirate cruiser apart. But it is too late, and the Privateer destroys the Prisoners' ship, and escapes. Fortunately, there are a few survivors, who are picked up.", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 0

+Disallow Support: 0

+Hull Repair Ceiling: 100.000000

+Subsystem Repair Ceiling: 100.000000

+Player Entry Delay:
1.000000

+Viewer pos: -8575.436523, 8117.752930, -4021.982178
+Viewer orient:
	1.000000, -0.000002, 0.000692,
	-0.000400, 0.814786, 0.579762,
	-0.000565, -0.579762, 0.814785


$Skybox Model: starfield.pof

$AI Profile: FS2 RETAIL

#Command Briefing

#Briefing
$start_briefing
$num_stages: 4
$start_stage
$multi_text
 XSTR("The prisoners captured on board the $f GTC $f Haiten must be taken to the $f GNG $f base for interrogation. If we can hide these men from the enemy long enough, we can learn more about their strength and technological capability.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1179.081299, 6369.653320, -6763.414063
$camera_orient:
	1.000000, -0.000002, 0.000692,
	-0.000400, 0.814786, 0.579762,
	-0.000565, -0.579762, 0.814785
$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: 359.799988, 344.000000, 56.500000
$label: Alexis
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -2802.148926, 352.520538, 3264.020020
$label: GNG Base
+id: 5
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("As we can't be sure that the area is entirely secure, one squadron of fighters must escort the $f GTT $f Alexis with the prisoners to the station. Given the speed of an Argo, the $f Alexis can reach the station in three or four minutes.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -1179.081421, 6369.653320, -6763.414063
$camera_orient:
	1.000000, -0.000002, 0.000692,
	-0.000400, 0.814786, 0.579762,
	-0.000565, -0.579762, 0.814785
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: 359.799988, 344.000000, 56.500000
$label: Alexis
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -1019.286987, 1.918164, 199.031799
$label: Alpha
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -2802.148926, 352.520538, 3264.020020
$label: GNG Base
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("You must escort this transport to the docking bay of the base. The prisoners will be taken on board the station for interrogation. After the $f Alexis has entered the docking bay of the $f GNG $f Base, you can return to base. Thereafter, the responsibility of the safety of the transport will be the station's task.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -2120.818604, 7317.996094, -6089.272461
$camera_orient:
	1.000000, -0.000002, 0.000692,
	-0.000400, 0.814786, 0.579762,
	-0.000565, -0.579762, 0.814785
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: -2140.590576, 344.000061, 3677.872803
$label: Alexis
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -1452.470459, 1.918869, 2355.021729
$label: Alpha
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -2802.148926, 352.520538, 3264.020020
$label: GNG Base
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Pirate strikes are to be expected. Stand by to engage pirate fighters and bombers at any time. Good luck, pilots.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: -2120.818604, 7317.996094, -6089.272461
$camera_orient:
	1.000000, -0.000002, 0.000692,
	-0.000400, 0.814786, 0.579762,
	-0.000565, -0.579762, 0.814785
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 34
$team: Friendly
$class: GTT Argo
$pos: -2140.590576, 344.000061, 3677.872803
$label: Alexis
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Myrmidon
$pos: -1452.470459, 1.918869, 2355.021729
$label: Alpha
+id: 4
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Friendly
$class: GTI Arcadia
$pos: -2802.148926, 352.520538, 3264.020020
$label: GNG Base
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 4

$Formula: ( and 
   ( has-arrived-delay 
      20 
      "PRC Privateer" 
   )
   ( is-destroyed-delay 0 "GTT Alexis" ) 
)
$Multi text
    XSTR("The appearance of the PRC Privateer causes more problem day by day. The destruction of the Argo transport is an unbelievable step by the pirates. They have killed their own fellows.

The fighters which were deployed by the pirates were tasked with your destruction. We believe that they intended to recapture their fellows after your squadron's destruction. But they failed, and instead killed their own men just to prevent us from interrogating them and gathering information. They sure are hiding something, eh?", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( has-departed-delay 
   0 
   "Alexis escape" 
)
$Multi text
    XSTR("Fortunately, a few prisoners escaped before the big bang. At least we had that much luck! By us saving their lives, they'll surely be more co-operative. The interrogations will surely bring good results.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("There was nothing you could have done to prevent this incident.", -1)
$end_multi_text

$Formula: ( not 
   ( is-destroyed-delay 0 "GTT Alexis" ) 
)
$Multi text
    XSTR("You have left the area without authorization, pilot. You have failed your duty to escort the Argo transport to the GNG Base.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Do not leave the area without authorization", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay "Alexis down" 0 ) 
   ( is-event-true-delay 
      "E-pod directive" 
      0 
   )
)
$Multi text
    XSTR("<Private log is available>", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("Private log:
Commander Wesley McCrae

What a strange day! I just finished one mission, and I am ordered back to the briefing room to begin the next one. I don't know why Tania Australis Outpost was the wrong place for the transport, but not I am the man to know it. Though I am curious to find out more.

There is something else I hardly can understand: Why do the pirates attack their own men? Despite them being prisoners, they are still pirates! Maybe we had an agent amongst them, and they wanted to hunt him down. Interrogations will hopefully answer these questions - if they bother telling me about them.

Now, time for lunch. I had a bad and long morning. What?! Is the time 1435 already?! So much for lunch.", -1)
$end_multi_text

#Alternate Types:
$Alt: LPC Aeolus
$Alt: LPC Leviathan
$Alt: LPF Loki
$Alt: LPF Myrmidon
$Alt: Mike
$Alt: Yssym
$Alt: Aldiss

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Hercules Mark II"	4
	"GTF Loki"	4
	"GTF Perseus"	4
	"GTB Artemis"	4
	"GTB Medusa"	0
	"GTB Ursa"	0
	"GTB Zeus"	0
	"GTB Boanerges"	0
	"GVF Seth"	0
	"GVF Thoth"	0
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	8
	"Akheton SDG"	4
	"Morning Star"	4
	"Gatling Gun"	4
	"Prometheus S"	7
	"UD-8 Kayser"	4
	"Circe"	4
	"Lamprey"	4
	"Rockeye"	250
	"Tempest"	880
	"Hornet"	210
	"Tornado"	96
	"Harpoon"	152
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Naginata"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 30 total

$Name: Alpha 1		;! Object #0
$Class: GTF Myrmidon
$Team: Friendly
$Location: -11571.678711, -0.000342, 1583.643555
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Flags2: ( "targetable-as-bomb" )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #1
$Class: GTF Myrmidon
$Alt: Mike

$Team: Friendly
$Location: -11483.896484, -0.000334, 1536.097656
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 700
+Special Shield Points: 700					   
+Group: 0
+Score: 8
+Persona Index: 0

$Name: Alpha 3		;! Object #2
$Class: GVF Thoth
$Alt: Yssym

$Team: Friendly
$Location: -11444.052734, -0.000319, 1394.373047
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: Stay Near
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 1200
+Special Shield Points: 390					   
+Group: 0
+Score: 8
+Persona Index: 5

$Name: Alpha 4		;! Object #3
$Class: GTF Myrmidon
$Alt: Aldiss

$Team: Friendly
$Location: -11355.654297, -0.000350, 1348.000000
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Prometheus S" )
+Secondary Banks: ( "Tornado" "Tornado" "Tempest" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Special Hitpoints: 290
+Special Shield Points: 2000						
+Group: 0
+Score: 8
+Persona Index: 4

$Name: GTT Alexis		;! Object #4
$Class: GTT Argo
$Team: Friendly
$Location: -11510.193359, -164.566849, 1690.234375
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
$Cargo 1:  XSTR("Captives", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Docking Bay
$Departure Anchor: GNG Base
$Departure Cue: ( has-time-elapsed 1 ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 100
+Special Hitpoints: 10000
+Special Shield Points: 0	 
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 40

$Name: GNG Base		;! Object #5
$Class: GTI Arcadia
$Team: Friendly
$Location: -9000.000000, 0.000000, 10000.000000
$Orientation:
	-0.998104, 0.000000, 0.061555,
	0.000000, 1.000000, 0.000000,
	-0.061555, 0.000000, -0.998104
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800

$Name: GTCv Rapier		;! Object #6
$Class: GTCv Deimos
$Team: Friendly
$Location: -5722.982910, -1066.419067, 11692.958008
$Orientation:
	-0.960614, 0.000000, 0.277886,
	0.000000, 1.000000, 0.000000,
	-0.277886, 0.000000, -0.960614
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "PRC Scurvy" 50 ) ( ai-chase "PRC Privateer" 40 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Sbank Ammo: ( 0 )
+Subsystem: turret26
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 
   34 
   "PRC Privateer" 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 75
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 800
$Texture Replace:
+old: nameplate
+new: gtcv_rapier		 

$Name: PRC Scurvy		;! Object #7
$Class: PRC Galleon
$Team: Hostile
$Location: -7144.606934, -302.885498, 7549.355469
$Orientation:
	0.270567, 0.000000, 0.962701,
	0.000000, 1.000000, 0.000000,
	-0.962701, 0.000000, 0.270567
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTT Alexis" 60 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a-base
+Primary Banks: ( "HTerSlash" )
+Subsystem: turret02a-base
+Subsystem: turret03a
+Subsystem: turret04a
+Subsystem: turret05a-base
+Subsystem: turret06a-base
+Subsystem: turret07a
+Subsystem: turret08a
+Subsystem: turret09a-base
+Subsystem: turret10a-base
+Subsystem: turret11a
+Subsystem: turret12a
+Subsystem: turret13a-base
+Subsystem: turret14a-base
+Subsystem: turret15a
+Subsystem: turret16a
+Subsystem: turret17a-base
+Subsystem: turret18a-base
+Subsystem: turret19a
+Subsystem: turret20a
+Subsystem: turret21a-base
+Subsystem: turret22a-base
+Subsystem: turret23a
+Subsystem: turret24a
+Subsystem: turret25a-base
+Subsystem: turret26a-base
+Subsystem: turret27a
+Subsystem: turret28a
+Subsystem: turret29a-base
+Subsystem: turret30a-base
+Subsystem: turret31a
+Subsystem: turret32a
+Subsystem: turret33a
+Subsystem: turret34a
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( has-time-elapsed 211 ) 
   ( is-destroyed-delay 
      18 
      "Pisces" 
      "Aquarius" 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 50
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 500

$Name: PRC Privateer		;! Object #8
$Class: GTC Leviathan
$Team: Hostile
$Location: -7456.566406, -524.707153, 7319.969727
$Orientation:
	0.103795, 0.000000, 0.994599,
	0.000000, 1.000000, 0.000000,
	-0.994599, 0.000000, 0.103795
$AI Behavior: None
$AI Goals: ( goals ( ai-chase "GTT Alexis" 60 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+AI Class: General
+Primary Banks: ( "HTerSlash" )
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "Harpoon" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( or 
   ( has-time-elapsed 211 ) 
   ( is-destroyed-delay 
      18 
      "Pisces" 
      "Aquarius" 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "protect-ship" "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 50
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 200
$Texture Replace:
+old: nameplate
+new: pc_privateer		  

$Name: Pisces 1		;! Object #9
$Class: GTF Loki
$Team: Hostile
$Location: -9132.422852, -128.554550, 2381.560059
$Orientation:
	0.063939, 0.000000, 0.997954,
	0.000000, 1.000000, 0.000000,
	-0.997954, 0.000000, 0.063939
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pisces 2		;! Object #10
$Class: GTF Loki
$Team: Hostile
$Location: -9024.205078, -128.554565, 2472.316895
$Orientation:
	0.063939, 0.000000, 0.997954,
	0.000000, 1.000000, 0.000000,
	-0.997954, 0.000000, 0.063939
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pisces 3		;! Object #11
$Class: GTF Loki
$Team: Hostile
$Location: -9013.855469, -128.554565, 2573.190430
$Orientation:
	0.063939, 0.000000, 0.997954,
	0.000000, 1.000000, 0.000000,
	-0.997954, 0.000000, 0.063939
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Pisces 4		;! Object #12
$Class: GTF Loki
$Team: Hostile
$Location: -8929.910156, -128.554626, 2269.209961
$Orientation:
	0.063939, 0.000000, 0.997954,
	0.000000, 1.000000, 0.000000,
	-0.997954, 0.000000, 0.063939
$AI Behavior: None
+AI Class: Lieutenant
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Prometheus S" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 7

$Name: Aquarius 1		;! Object #13
$Class: GTF Myrmidon
$Team: Hostile
$Location: -8979.724609, -45.133759, 2353.228516
$Orientation:
	-0.561351, 0.000000, 0.827578,
	0.000000, 1.000000, 0.000000,
	-0.827578, 0.000000, -0.561351
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Hornet" "Hornet" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 2		;! Object #14
$Class: GTF Myrmidon
$Team: Hostile
$Location: -8992.318359, -45.133797, 2459.597168
$Orientation:
	-0.561351, 0.000000, 0.827578,
	0.000000, 1.000000, 0.000000,
	-0.827578, 0.000000, -0.561351
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Hornet" "Hornet" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: Aquarius 3		;! Object #15
$Class: GTF Myrmidon
$Team: Hostile
$Location: -9045.241211, -45.133743, 2549.043945
$Orientation:
	-0.561351, 0.000000, 0.827578,
	0.000000, 1.000000, 0.000000,
	-0.827578, 0.000000, -0.561351
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Subach HL-7" "Subach HL-7" )
+Secondary Banks: ( "Hornet" "Hornet" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 10

$Name: GTSC Socrates		;! Object #16
$Class: GTSC Faustus
$Team: Friendly
$Location: -8450.423828, 155.491562, 9609.621094
$Orientation:
	0.840177, 0.000000, -0.542312,
	0.000000, 1.000000, 0.000000,
	0.542312, 0.000000, 0.840177
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 50
$Texture Replace:
+old: nameplate
+new: gtsc_socrates		   

$Name: GTFR Mover		;! Object #17
$Class: GTFR Triton
$Team: Friendly
$Location: -10860.115234, 344.167877, 9960.313477
$Orientation:
	-0.531350, -0.183125, -0.827123,
	-0.391236, 0.919045, 0.047857,
	0.751400, 0.349029, -0.559980
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Pi 2 waypoint" 50 ) ( ai-undock 45 ) ( ai-waypoints-once "Pi 2 escape" 40 ) ( ai-warp-out 35 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 800

$Name: Cargo 3		;! Object #18
$Class: TC-TRI
$Team: Friendly
$Location: -10721.320313, 419.832916, 9853.987305
$Orientation:
	-0.531072, -0.183728, -0.827168,
	-0.391725, 0.918860, 0.047407,
	0.751342, 0.349198, -0.559952
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: GTFR Mover
$Docker Point: Cargo Dock01
$Dockee Point: Cargo Dockpoint
+Group: 0
+Use Table Score:
+Score: 0

$Name: Cargo 1		;! Object #19
$Class: TC 2
$Team: Friendly
$Location: -9627.192383, -784.955994, 9347.005859
$Orientation:
	0.953301, 0.000000, 0.302022,
	0.000000, 1.000000, 0.000000,
	-0.302022, 0.000000, 0.953301
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Cargo 2		;! Object #20
$Class: TC 2
$Team: Friendly
$Location: -9456.870117, -784.955750, 9432.560547
$Orientation:
	-0.929254, 0.000000, -0.369440,
	0.000000, 1.000000, 0.000000,
	0.369440, 0.000000, -0.929254
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 0

$Name: Omega 1		;! Object #21
$Class: GTFR Poseidon
$Team: Friendly
$Location: -9521.490234, -0.000345, 9499.398438
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
$AI Goals: ( goals ( ai-dock "Cargo 1" "cargo dock" "cargo dock" 60 ) ( ai-warp-out 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: GNG Base
$Arrival Cue: ( has-time-elapsed 44 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "no-arrival-music" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: GTFR Tracker		;! Object #22
$Class: GTFR Triton
$Team: Friendly
$Location: -10317.814453, 741.401672, 8766.215820
$Orientation:
	0.885519, 0.000000, -0.464603,
	0.000000, 1.000000, 0.000000,
	0.464603, 0.000000, 0.885519
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 20

$Name: Alexis Escape		;! Object #23
$Class: GTEP Hermes
$Team: Friendly
$Location: -10404.679688, -0.001094, 7204.729004
$Orientation:
	-0.702713, 0.000000, 0.711474,
	0.000000, 1.000000, 0.000000,
	-0.711474, 0.000000, -0.702713
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Escape pod waypoint" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Near Ship
+Arrival Distance: 30
$Arrival Anchor: GTT Alexis
$Arrival Cue: ( < ( hits-left "GTT Alexis" ) 10 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 0 "GTFR Nova 2" ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-arrival-warp" "no-departure-warp" "invulnerable" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 5

$Name: GTFR Nova 2		;! Object #24
$Class: GTFR Poseidon
$Team: Friendly
$Location: -8893.222656, -306.924164, 8925.902344
$Orientation:
	0.731689, 0.000000, 0.681639,
	0.000000, 1.000000, 0.000000,
	-0.681639, 0.000000, 0.731689
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 4 "Alexis escape" ) 
$Departure Location: Docking Bay
$Departure Anchor: GNG Base
$Departure Cue: ( has-docked-delay 
   "GTFR Nova 2" 
   "Alexis escape" 
   1 
   2 
)
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "invulnerable" "beam-protect-ship" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 15

$Name: Aries 1		;! Object #25
$Class: GTF Erinyes
$Team: Hostile
$Location: -6421.632813, -0.001663, 6179.333496
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Maxim" )
+Secondary Banks: ( "Harpoon" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Aries 2		;! Object #26
$Class: GTF Erinyes
$Team: Hostile
$Location: -6409.132813, -0.001688, 6152.546387
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus S" "Maxim" )
+Secondary Banks: ( "Harpoon" "Trebuchet" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Use Table Score:
+Score: 12

$Name: Atrocious 1		;! Object #27
$Class: GTB Artemis
$Team: Hostile
$Location: -7151.059570, -114.639854, 7441.614258
$Orientation:
	0.362358, 0.000000, 0.932039,
	0.000000, 1.000000, 0.000000,
	-0.932039, 0.000000, 0.362358
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "ST-33b" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 35

$Name: Atrocious 2		;! Object #28
$Class: GTB Artemis
$Team: Hostile
$Location: -7175.646973, -165.775970, 7605.453613
$Orientation:
	0.362358, 0.000000, 0.932039,
	0.000000, 1.000000, 0.000000,
	-0.932039, 0.000000, 0.362358
$AI Behavior: None
+AI Class: Major
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "ST-33b" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 35

$Name: GNG Imperius Galactic		;! Object #29
$Class: GTM Hippocrates
$Team: Friendly
$Location: -12045.324219, -2073.029053, 3629.839600
$Orientation:
	-0.096179, 0.000000, -0.995364,
	-0.611063, 0.789376, 0.059045,
	0.785717, 0.613910, -0.075922
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "IGWaypoint" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-time-elapsed 162 ) 
$Determination: 10
+Flags: ( "ignore-count" "protect-ship" "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Use Table Score:
+Score: 100

#Wings		;! 5 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
$AI Goals: ( goals ( ai-guard "GTT Alexis" 60 ) ( ai-chase-wing "Pisces" 70 ) ( ai-chase-wing "Aquarius" 65 ) )
+Hotkey: 0
+Flags: ( )

$Name: Pisces
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Pisces 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 33 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Pisces 1"
	"Pisces 2"
	"Pisces 3"
	"Pisces 4"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) )
+Flags: ( )
+Wave Delay Min: 11
+Wave Delay Max: 28

$Name: Aquarius
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Aquarius 1

$Arrival Location: Near Ship
+Arrival Distance: 500
$Arrival Anchor: PRC Scurvy
$Arrival Cue: ( is-destroyed-delay 22 "Pisces" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Aquarius 1"
	"Aquarius 2"
	"Aquarius 3"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 60 ) )
+Flags: ( "no-arrival-message" )
+Wave Delay Min: 16
+Wave Delay Max: 38

$Name: Aries
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Aries 1

$Arrival Location: Near Ship
+Arrival Distance: 700
$Arrival Anchor: PRC Scurvy
$Arrival Cue: ( has-arrived-delay 2 "PRC Privateer" ) 
$Departure Location: Hyperspace
$Departure Cue: ( destroyed-or-departed-delay 
   1 
   "GTT Alexis" 
)
$Ships: (		;! 2 total
	"Aries 1"
	"Aries 2"
)
$AI Goals: ( goals ( ai-chase "GTT Alexis" 75 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )
+Wave Delay Min: 12
+Wave Delay Max: 20

$Name: Atrocious
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Atrocious 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 1 "Atrocious" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Atrocious 1"
	"Atrocious 2"
)
$AI Goals: ( goals ( ai-chase "GTT Alexis" 62 ) )
+Flags: ( "no-arrival-music" "no-arrival-message" )

#Events		;! 40 total

$Formula: ( when 
   ( has-arrived-delay 4 "PRC Privateer" ) 
   ( beam-free-all "PRC Privateer" ) 
   ( beam-free-all "PRC Scurvy" ) 
   ( send-message 
      "GNG Base" 
      "Normal" 
      "Privateer arrived" 
   )
   ( add-remove-escort "GTT Alexis" 100 ) 
   ( ship-invulnerable 
      "Alpha 2" 
      "Alpha 3" 
      "Alpha 4" 
   )
)
+Name: Pirate beam activates
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 11 "GTCv Rapier" ) 
   ( beam-free-all "GTCv Rapier" ) 
)
+Name: Rapier beam activate
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( has-arrived-delay 11 "GTCv Rapier" ) 
      ( is-destroyed-delay 4 "PRC Scurvy" ) 
   )
   ( add-goal 
      "PRC Privateer" 
      ( ai-waypoints-once 
         "Privateer escape" 
         70 
      )
   )
)
+Name: Privateer makes the run
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "PRC Privateer" 
      ( ai-warp-out 89 ) 
   )
)
+Name: Privateer escapes
+Repeat Count: 1
+Interval: 1
+Chained: 17
+Team: 0

$Formula: ( when 
   ( has-undocked-delay 
      "GTFR Mover" 
      "Cargo 3" 
      1 
      4 
   )
   ( add-goal 
      "GTFR Tracker" 
      ( ai-dock 
         "Cargo 3" 
         "Cargo Dock01" 
         "Cargo Dockpoint" 
         70 
      )
   )
)
+Name: Freighter  Xi 3 moves
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Tracker" 
      "Cargo 3" 
      1 
      0 
   )
   ( add-goal 
      "GTFR Tracker" 
      ( ai-waypoints-once "Xi 3 escape" 60 ) 
   )
   ( add-goal 
      "GTFR Tracker" 
      ( ai-warp-out 50 ) 
   )
)
+Name: Xi 3 moves to depart
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 
      11 
      "Alexis escape" 
   )
   ( clear-goals "Alexis escape" ) 
   ( ship-vulnerable "Alexis escape" ) 
)
+Name: E-pod loses power
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 4 "Alexis escape" ) 
   ( add-remove-escort 
      "Alexis escape" 
      100 
   )
)
+Name: E-pod gets to Escort list
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Pisces" ) 
   ( do-nothing ) 
)
+Name: Pisces directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Pisces", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Aquarius" ) 
   ( do-nothing ) 
)
+Name: Aquarius directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Aquarius", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "GTT Alexis" ) 
   ( do-nothing ) 
)
+Name: Escort directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Escort Alexis", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 
      0 
      "Alexis escape" 
   )
   ( send-message 
      "GNG Base" 
      "High" 
      "E-pod recovered" 
   )
)
+Name: E-pod directive
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Retrieve escape pod", -1)
+Objective key:  XSTR("GTFR Nova 2", -1)
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "Pisces" ) 
   ( send-message 
      "GNG Base" 
      "Normal" 
      "Pirates incoming!" 
   )
)
+Name: Pirates are incoming!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 4 "Aquarius" ) 
   ( send-message 
      "Alpha 2" 
      "Normal" 
      "A2 - Aquarius arrived" 
   )
)
+Name: Aquarius arrived - A2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "GTT Alexis" ) 
   ( send-message 
      "#Command" 
      "Normal" 
      "Transport down" 
   )
)
+Name: Alexis down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 5 "Alexis escape" ) 
   ( send-message 
      "GNG Base" 
      "Low" 
      "E-Pod arrived" 
   )
   ( add-remove-escort 
      "Alexis escape" 
      100 
   )
)
+Name: Escape pod arrived + 5 sec
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GNG Base" 
      "Normal" 
      "Argo is ready" 
   )
)
+Name: Phi 2 diverted
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when 
   ( true ) 
   ( add-goal 
      "GTFR Nova 2" 
      ( ai-dock 
         "Alexis escape" 
         "cargo dock" 
         "blahblah" 
         75 
      )
   )
   ( send-message 
      "GTFR Nova 2" 
      "Low" 
      "Allright" 
   )
   ( add-remove-escort "GTFR Nova 2" 80 ) 
)
+Name: Phi 2 order change
+Repeat Count: 1
+Interval: 1
+Chained: 8
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "PRC Scurvy" ) 
   ( send-message 
      "#Command" 
      "Normal" 
      "Scurvy is down" 
   )
)
+Name: Scurvy is down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 9 "PRC Privateer" ) 
   ( send-message 
      "#Command" 
      "Normal" 
      "Rapier deploying" 
   )
)
+Name: We are sending in the Rapier
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 2 "GTCv Rapier" ) 
   ( send-message 
      "GTCv Rapier" 
      "Normal" 
      "Rapier arrived" 
   )
)
+Name: Rapier arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( destroyed-or-departed-delay 
         0 
         "Alexis escape" 
      )
      ( is-destroyed-delay 0 "GTFR Nova 2" ) 
   )
   ( do-nothing ) 
)
+Name: Conditions to depart
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: Depart
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)
+Team: 0

$Formula: ( when 
   ( has-departed-delay 
      1 
      "PRC Privateer" 
   )
   ( send-message 
      "#Command" 
      "Normal" 
      "Privateer departed" 
   )
)
+Name: Privateer left
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      1 
      "Alexis escape" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "E-pod down" 
   )
)
+Name: E-pod down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 1 "GTFR Nova 2" ) 
   ( send-message 
      "#Command" 
      "High" 
      "Phi 2 destroyed" 
   )
)
+Name: Phi 2 down
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-docked-delay 
      "GTFR Nova 2" 
      "Alexis escape" 
      1 
      1 
   )
   ( send-message 
      "GTFR Nova 2" 
      "Normal" 
      "Nova 2 docked" 
   )
)
+Name: GTT docked with GTEP
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GNG Base" 
      "High" 
      "Just take it here" 
   )
)
+Name: GNG station responses
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "GTFR Nova 2" 
      "Normal" 
      "OK, OK" 
   )
)
+Name: Nova 2 response
+Repeat Count: 1
+Interval: 1
+Chained: 6
+Team: 0

$Formula: ( when 
   ( < ( hits-left "PRC Scurvy" ) 28 ) 
   ( send-message 
      "GTCv Rapier" 
      "Normal" 
      "Almost there" 
   )
)
+Name: Scurvy damaged
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 12 "PRC Scurvy" ) 
   ( send-message 
      "GNG Base" 
      "High" 
      "DO NOT approach" 
   )
)
+Name: Do not approach on them
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( not 
      ( is-destroyed-delay 0 "Alpha 2" ) 
   )
   ( send-message 
      "Alpha 2" 
      "Low" 
      "What about transport?" 
   )
)
+Name: What about the GTT?
+Repeat Count: 1
+Interval: 1
+Chained: 7
+Team: 0

$Formula: ( when 
   ( not 
      ( is-destroyed-delay 0 "GTT Alexis" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "Prey for it" 
   )
)
+Name: Prey for its life
+Repeat Count: 1
+Interval: 1
+Chained: 5
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 4" 
      "Low" 
      "At last at home!" 
   )
)
+Name: Initial message
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 8 ) 
   ( send-message 
      "#Alpha 1" 
      "Normal" 
      "Few minutes" 
   )
)
+Name: Message 2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 14 ) 
   ( send-message 
      "Alpha 4" 
      "Normal" 
      "Pirates want them?" 
   )
)
+Name: Message 3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 19 ) 
   ( send-message 
      "Alpha 2" 
      "Normal" 
      "No worry" 
   )
)
+Name: Message 4
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message-list 
      "Alpha 3" 
      "Normal" 
      "Yssym response" 
      0 
      "Alpha 4" 
      "Normal" 
      "Aldiss responds" 
      8000 
      "Alpha 2" 
      "Low" 
      "Yssym asks" 
      4000 
   )
)
+Name: Messages 5 and 6
+Repeat Count: 1
+Interval: 1
+Chained: 8
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 41 "Pisces" ) 
   ( send-message-list 
      "Alpha 4" 
      "Low" 
      "Familiar GTFrs?" 
      0 
      "Alpha 2" 
      "Normal" 
      "Familiar" 
      7500 
   )
)
+Name: Familiar GTFr conversation
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( destroyed-or-departed-delay 
      11 
      "PRC Scurvy" 
      "PRC Privateer" 
   )
   ( add-goal 
      "GTCv Rapier" 
      ( ai-waypoints-once "RapierPatrol" 55 ) 
   )
)
+Name: Rapier patrols
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: Defend Argo
$MessageNew:  XSTR("Escort the GTT Alexis to the station.", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "GTT Alexis" ) 

#Waypoints		;! 8 lists total

$Name: Pi 2 waypoint
$List: (		;! 1 points in list
	( -10121.428711, 764.594482, 9502.329102 )
)

$Name: Pi 2 escape
$List: (		;! 1 points in list
	( -11432.631836, -0.000303, 9770.020508 )
)

$Name: Privateer escape
$List: (		;! 1 points in list
	( -6268.602539, -0.000273, 6432.399414 )
)

$Name: Civ waypoint
$List: (		;! 1 points in list
	( -9330.981445, 1059.165771, 11261.361328 )
)

$Name: Xi 3 escape
$List: (		;! 1 points in list
	( -9918.208008, 468.227325, 8999.341797 )
)

$Name: Escape pod waypoint
$List: (		;! 1 points in list
	( -9736.033203, -1188.323120, 8821.312500 )
)

$Name: IGWaypoint
$List: (		;! 1 points in list
	( -4555.724609, 3778.870605, 2906.139893 )
)

$Name: RapierPatrol
$List: (		;! 2 points in list
	( -7446.504883, 0.002452, 7169.095703 )
	( -8673.160156, 657.398376, 6551.473145 )
)

#Messages		;! 30 total


$Name: Pirates incoming!
$Team: -1
$MessageNew:  XSTR("Pirates are incoming! Defend the transports!", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: A2 - Aquarius arrived
$Team: -1
$MessageNew:  XSTR("Three Myrmidon fighters are coming next!", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Privateer arrived
$Team: -1
$MessageNew:  XSTR("Pilots, the PRC Privateer and the PRC Scurvy have entered the area! They are heading for the transport!", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: Transport down
$Team: -1
$MessageNew:  XSTR("Our transport is down!", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: E-Pod arrived
$Team: -1
$MessageNew:  XSTR("We have visual on an escape pod that has just left the Alexis! GNG Base, do you have a vessel with which we could grab that pod?", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: Argo is ready
$Team: -1
$MessageNew:  XSTR("Freighter Nova 2. This is the GNG Base. We will double your fee if you dock with that escape pod and take it to our base.", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: Allright
$Team: -1
$MessageNew:  XSTR("All right, GNG Base, pay in GTVA credits this time. We're setting course for the escape pod.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: E-pod recovered
$Team: -1
$MessageNew:  XSTR("The escape pod has been secured. Return to Tania  Outpost, pilots!", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: Scurvy is down
$Team: -1
$MessageNew:  XSTR("The Rapier has taken down the PRC Scurvy.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Privateer departed
$Team: -1
$MessageNew:  XSTR("The PRC Privateer has escaped. A pirate cruiser has left the area.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Rapier deploying
$Team: -1
$MessageNew:  XSTR("We are sending in the GTCv Rapier to assist you, hold on!", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Rapier arrived
$Team: -1
$MessageNew:  XSTR("This is the GTCv Rapier! We have arrived to discuss matters with the enemy cruisers.", -1)
$end_multi_text
+AVI Name: Head-CM3

$Name: E-pod down
$Team: -1
$MessageNew:  XSTR("We have lost the escape pod! All pilots, return to base! All the prisoners have been murdered.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Phi 2 destroyed
$Team: -1
$MessageNew:  XSTR("Nova 2 has been destroyed. You have failed your mission. Return to base.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: Nova 2 docked
$Team: -1
$MessageNew:  XSTR("Attachment successful. Do you want them with gravy or without it?", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Just take it here
$Team: -1
$MessageNew:  XSTR("Just bring it here, Terran!", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: OK, OK
$Team: -1
$MessageNew:  XSTR("Okay, okay, GNG Base. On our way towards your hangar. How much extra fee do we get if we shut up?", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: Almost there
$Team: -1
$MessageNew:  XSTR("GTCv Rapier reporting that the PRC Scury is almost finished off.", -1)
$end_multi_text
+AVI Name: Head-CM3

$Name: DO NOT approach
$Team: -1
$MessageNew:  XSTR("Alpha, do not approach the Privateer and the Scurvy! We do not want to lose you for nothing. They are too strong for you.", -1)
$end_multi_text
+AVI Name: Head-VC

$Name: What about transport?
$Team: -1
$MessageNew:  XSTR("What about the Alexis? The pirates don't seem to want that vessel here.", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Prey for it
$Team: -1
$MessageNew:  XSTR("Pray for their life if you care so much.", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: At last at home!
$Team: -1
$MessageNew:  XSTR("Ah! This sight is familiar. GNG Base, right?", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Few minutes
$Team: -1
$MessageNew:  XSTR("Apparently.", -1)
$end_multi_text

$Name: Pirates want them?
$Team: -1
$MessageNew:  XSTR("I don't know why but I've got a bad feeling. I think the pirates won't leave their men right in the middle of this crap.", -1)
$end_multi_text
+AVI Name: Head-TP8

$Name: No worry
$Team: -1
$MessageNew:  XSTR("I wouldn't worry about it, Adrian. At least you can grab some more kills. What do you think, Simmy?", -1)
$end_multi_text
+AVI Name: Head-TP1

$Name: Yssym response
$Team: -1
$MessageNew:  XSTR("I think if Captain Yamoto were here, he wouldn't like this rambling.", -1)
$end_multi_text
+AVI Name: Head-VP1

$Name: Aldiss responds
$Team: -1
$MessageNew:  XSTR("Yeah, right.", -1)
$end_multi_text
+AVI Name: Head-TP8

$Name: Yssym asks
$Team: -1
$MessageNew:  XSTR("Is there anything in this universe you Terrans do not make fun of?", -1)
$end_multi_text
+AVI Name: Head-VP1

$Name: Familiar GTFrs?
$Team: -1
$MessageNew:  XSTR("GTFR Tracker, GTFR Mover. Are those names familiar?", -1)
$end_multi_text
+AVI Name: Head-TP8

$Name: Familiar
$Team: -1
$MessageNew:  XSTR("Affrimative, dude. That's one of the ships we defended when we were coming here.", -1)
$end_multi_text
+AVI Name: Head-TP1

#Reinforcements		;! 0 total


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+Angles: 3.211403 0.000000 0.750491
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb02
+Angles: 3.141590 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb01
+Angles: 3.036870 0.000000 0.890117
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 2.827431 0.541052 0.349066
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb12
+Angles: 2.862338 0.000000 0.000000
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 2.914698 0.000000 6.073741
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: neb13
+Angles: 3.665189 0.000000 0.244346
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 3: Leviticus
$Briefing Music: Brief1

#End

