$Name: Phantoms
$Type: single
+Description:
 XSTR("In 2335, the GTD Amadeus moves to block the PVD Temperance from entering Antares, unaware of the imminent arrival of 'phantom ships.'", -1)
$end_multi_text
$Flags: 0


+Starting Ships: ( "GTF Apollo" "GTF Valkyrie" "GTB Athena" )

+Starting Weapons: ( "ML-16 Laser" "Disruptor" "MX-50" "Fury" )


$Mission: silentnight.fs2
+Flags: 0
;;FSO 3.7.2;; +Substitute Main Hall: Bastion B
;;FSO 3.6.8;; +Debriefing Persona Index: 1
+Formula: ( cond
   (
      ( and 
         ( is-previous-event-true 
            "silentnight.fs2" 
            "AreaClear" 
         )
         ( is-previous-event-false 
            "silentnight.fs2" 
            "FailureDay" 
         )
      )
      ( next-mission "openshots.fs2" )
   )
   ( ( true ) ( next-mission "silentnight.fs2" ) )
)

+Level: 0
+Position: 0

$Mission: openshots.fs2
+Flags: 0
;;FSO 3.7.2;; +Substitute Main Hall: Bastion B
;;FSO 3.6.8;; +Debriefing Persona Index: 1
+Formula: ( cond
   (
      ( and 
         ( is-previous-event-true 
            "openshots.fs2" 
            "EndofMission" 
         )
         ( is-previous-event-false 
            "openshots.fs2" 
            "Failure" 
         )
      )
      ( next-mission "shadows.fs2" )
   )
   ( ( true ) ( next-mission "openshots.fs2" ) )
)

+Level: 1
+Position: 0

$Mission: shadows.fs2
+Flags: 0
;;FSO 3.7.2;; +Substitute Main Hall: Bastion B
;;FSO 3.6.8;; +Debriefing Persona Index: 1
+Formula: ( cond
   (
      ( is-previous-event-true 
         "shadows.fs2" 
         "VictorDies" 
      )
      ( next-mission "bedfellows.fs2" )
   )
   ( ( true ) ( next-mission "shadows.fs2" ) )
)

+Level: 2
+Position: 0

$Mission: bedfellows.fs2
+Flags: 0
;;FSO 3.7.2;; +Substitute Main Hall: Bastion B
;;FSO 3.6.8;; +Debriefing Persona Index: 1
+Formula: ( cond
   (
      ( is-previous-event-true 
         "bedfellows.fs2" 
         "End" 
      )
      ( next-mission "amadeus.fs2" )
   )
   ( ( true ) ( next-mission "bedfellows.fs2" ) )
)

+Level: 3
+Position: 0

$Mission: amadeus.fs2
+Flags: 0
;;FSO 3.7.2;; +Substitute Main Hall: Bastion B
;;FSO 3.6.8;; +Debriefing Persona Index: 1
+Formula: ( cond
   (
      ( is-previous-event-true 
         "amadeus.fs2" 
         "DirFlee" 
      )
      ( end-of-campaign )
   )
   ( ( true ) ( next-mission "amadeus.fs2" ) )
)

+Level: 4
+Position: 0

#End
