#Mission Info

$Version: 0.10
$Name:  XSTR("Return to Fountain", -1)
$Author: Blaise Russel
$Created: 06/16/06 at 00:03:32
$Modified: 12/17/12 at 13:42:45
$Notes:
This is a FRED2_OPEN created mission.
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 262144

+Disallow Support: 0

+Hull Repair Ceiling: 0.000000

+Subsystem Repair Ceiling: 100.000000

+Viewer pos: 1937.922485, -1535.973633, 1102.157715
+Viewer orient:
	0.982971, -0.000001, -0.183762,
	0.088737, 0.875683, 0.474663,
	0.160917, -0.482886, 0.860771


$Skybox Model: milky_way_box.pof
+Skybox Orientation:
	0.342020, 0.939693, 0.000000,
	-0.939693, 0.342020, 0.000000,
	0.000000, -0.000000, 1.000000

$AI Profile: FS1 RETAIL

#Sexp_variables

$Variables:
(
		0		"Cruisers"		"0"		"number"
		94		"Socordia"		"0"		"block"
		95		"Socordia"		"50000"		"block"
		96		"Odia"		"0"		"block"
		97		"Odia"		"50000"		"block"
		98		"Ignavia"		"0"		"block"
		99		"Ignavia"		"50000"		"block"
)

#Command Briefing

#Briefing
$start_briefing
$num_stages: 6
$start_stage
$multi_text
 XSTR("The balance of power in $b Beta $b Cygni remains tentative. Although the arrival of the $f Repulse and $g GTI has tipped the scales in our favour, the $h Malacostraca remains in orbit about $b Beta $b Cygni $b II. Additionally, recent $g GTI recon has given us cause for concern.", -1)
$end_multi_text
$voice: eg4_b1.ogg
$camera_pos: -3468.116211, 1885.793213, -3765.354248
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.000000, 1.000000,
	0.000000, -1.000000, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -3454.250000, 0.000005, -3782.687012
$label: Repulse
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2941.203369, -0.000032, -4032.277100
$label: GTI
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3880.633545, -0.000002, -3512.297363
$label: GTI
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2871.872803, 0.000020, -3553.895752
$label: Malacostraca
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $h SD $h Malacostraca is guarded by a wing of three $b Lilith-class cruisers, designated $h Odia, $h Ignavia and $h Socordia. You saw these cruisers arranged in a triangular formation during your attack on the $r Shivan position with the $f GTC $f Tybalt.", -1)
$end_multi_text
$voice: eg4_b2.ogg
$camera_pos: -2886.407471, 753.522156, -3627.299072
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.000000, 1.000000,
	0.000000, -1.000000, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -3454.250000, 0.000005, -3782.687012
$label: Repulse
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2941.203369, -0.000032, -4032.277100
$label: GTI
+id: 2
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3880.633545, -0.000002, -3512.297363
$label: GTI
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2871.872803, 0.000020, -3553.895752
$label: Malacostraca
+id: 6
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -3101.105957, 0.000075, -3638.380371
$label: Odia
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2662.012939, 0.000082, -3641.150635
$label: Ignavia
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2871.170898, 0.000042, -3757.503174
$label: Socordia
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$g GTI recon recorded that the three cruisers were emitting unusual subspace wave transmissions during recent surveillance of the $h Malacostraca. Using this report, in addition to observations noted in our own engagements with the $h Malacostraca, the $f Repulse's science team has concluded that the cruisers have stabilised some kind of previously unknown subspace anomaly and are using it to bring supplies through from some other area of space, either from a stronghold elsewhere in $g Terran-Vasudan space, or perhaps even from the home territory of the $r Shivans themselves.", -1)
$end_multi_text
$voice: eg4_b3.ogg
$camera_pos: -2886.407471, 753.522156, -3627.299072
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.000000, 1.000000,
	0.000000, -1.000000, 0.000000
$camera_time: 500
$num_lines: 0
$num_icons: 10
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -3454.250000, 0.000005, -3782.687012
$label: Repulse
+id: 1
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3880.633545, -0.000002, -3512.297363
$label: GTI
+id: 3
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2871.872803, 0.000020, -3553.895752
$label: Malacostraca
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -3101.105957, 0.000075, -3638.380371
$label: Odia
+id: 7
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2662.012939, 0.000082, -3641.150635
$label: Ignavia
+id: 8
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2871.170898, 0.000042, -3757.503174
$label: Socordia
+id: 9
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: -2854.549072, 0.000031, -4051.739014
$label: Alpha
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3102.490967, 0.000041, -4133.462891
$label: Hrid
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2631.539795, 0.000066, -4140.388672
$label: Scald
+id: 13
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Your wing, $f Alpha, will lead the attack on the $h Malacostraca and the three cruisers. If $g GTI's conclusion that the $r Shivans are controlling a subspace node directly linked to one of their strongholds is correct, it will be necessary to destroy the $h Odia, $h Ignavia and $h Socordia first, in order to avoid being overwhelmed by $r Shivan reinforcements.", -1)
$end_multi_text
$voice: eg4_b4.ogg
$camera_pos: -2886.407471, 974.108521, -4793.916016
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.660309, 0.750994,
	0.000000, -0.750994, 0.660309
$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2876.585449, 0.000028, -3204.465820
$label: Malacostraca
+id: 6
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -3370.225098, 0.000156, -3637.053711
$label: Odia
+id: 7
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2345.846680, -0.000119, -3641.173340
$label: Ignavia
+id: 8
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 18
$team: Hostile
$class: SC Lilith
$pos: -2871.034424, -0.000002, -3790.932129
$label: Socordia
+id: 9
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: -2868.599121, 0.000259, -4067.857178
$label: Alpha
+id: 11
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3308.844971, 0.000162, -4107.847168
$label: Hrid
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2443.216309, -0.000023, -4120.703125
$label: Scald
+id: 13
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Once the three cruisers have been destroyed and $r Shivan control of the anomaly terminated, you will then engage the $h Malacostraca. With the destroyer's demise, $r Shivan command-and-control functions in this system should be finished permanently, and we can finish securing $b Beta $b Cygni at long last.", -1)
$end_multi_text
$voice: eg4_b5.ogg
$camera_pos: -2886.407471, 717.713135, -4516.427246
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.828549, 0.559917,
	0.000000, -0.559917, 0.828549
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2876.585449, 0.000028, -3204.465820
$label: Malacostraca
+id: 6
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: -2875.878662, 0.000262, -3709.030762
$label: Alpha
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -3316.124512, 0.000165, -3749.020752
$label: Hrid
+id: 12
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2450.495850, -0.000021, -3761.877197
$label: Scald
+id: 13
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$g GTI have generously loaned us a wing of $b Ursa heavy bombers, the newly-developed craft that allowed us to take down the $h Lucifer. Also, in recognition of our depleted ranks, they will provide you with fighter cover in the form of two wings of $b Loki stealth fighters and a wing of bombers. Be aware that although their mission is to keep you alive, you do not have operational authority over these ships.

Should something go drastically wrong, $f Zeta wing are on standby. Given the bruising we received in our last battle, however, we would prefer it if we could keep them in reserve should $r Shivans attack the $f Minnow in force.

Go get them, pilot.", -1)
$end_multi_text
$voice: eg4_b6.ogg
$camera_pos: -2886.407471, 614.442566, -3913.913330
$camera_orient:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.030880, 0.999523,
	0.000000, -0.999523, -0.030880
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 6
$team: Friendly
$class: GTD Orion
$pos: -4088.625244, 0.000025, -4008.011475
$label: Minnow
+id: 5
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 6
$team: Hostile
$class: SD Demon
$pos: -2876.585449, 0.000028, -3204.465820
$label: Malacostraca
+id: 6
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Ursa
$pos: -2875.878662, 0.000262, -3709.030762
$label: Alpha
+id: 11
$hlight: 0
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2999.474609, 0.000189, -3944.208496
$label: Hrid
+id: 12
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Loki
$pos: -2762.040771, -0.000208, -3943.076660
$label: Scald
+id: 13
$hlight: 1
$mirror: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 5

$Formula: ( is-event-false-delay "BothDone" 0 ) 
$Multi text
    XSTR("Dereliction of duty is a serious offence, pilot. When you are given a mission to carry out, you follow your orders to the letter, with no exceptions.

Your hearing is scheduled for 0700. Dismissed.", -1)
$end_multi_text
$Voice: eg_des.ogg
$Recommendation text:
    XSTR("Do not depart until told to do so.", -1)
$end_multi_text

$Formula: ( is-event-true-delay "BothDone" 0 ) 
$Multi text
    XSTR("Congratulations, pilot. Thanks to you, the Shivans have almost been wiped clean from Antares, Beta Cygni and Betelgeuse. Only a handful of Shivan vessels remain, even fewer than those left over from the Demiurge's recent destruction - despite the surprise arrival of the Malacostraca.

Every Shivan destroyer that we take down is a mighty blow struck for the Galactic Terran Alliance. Be proud of yourself, pilot.", -1)
$end_multi_text
$Voice: eg4_db1.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( and 
   ( is-event-true-delay "BothDone" 0 ) 
   ( is-goal-false-delay 
      "Destroy Cain Cruisers" 
      0 
   )
)
$Multi text
    XSTR("The casualties the Shivans inflicted on us were massive, and it will take some time for the Minnow to fully recover. Nevertheless, we still stand strong and unbowed, like the Alliance.", -1)
$end_multi_text
$Voice: eg4_db2.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay "BothDone" 0 ) 
$Multi text
    XSTR("GTI's forces, under the command of the Repulse, will finish our original task of securing Beta Cygni and Betelgeuse. An entire wing of GTI's science cruisers has been dedicated to examining the Malacostraca's subspace anomaly - the existence of which has been classified by the Repulse's CO, I might add.

We, on the other hand, have been given new orders. A pocket of Hammer of Light resistance in Alpha Centauri has been giving the Vasudans some trouble, so the Minnow has been assigned to help them out. No rest for the wicked, as they say.", -1)
$end_multi_text
$Voice: eg4_db3.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

$Formula: ( is-event-true-delay "BothDone" 0 ) 
$Multi text
    XSTR("In the meantime, pilot, get some rest - for real, this time.

Dismissed.", -1)
$end_multi_text
$Voice: eg4_db4.ogg
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: SB Unknown

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTB Athena"	5
	"GTB Medusa"	5
)

+Weaponry Pool: (
	"D-Advanced"	16
	"Avenger"	20
	"Flail"	16
	"Prometheus"	20
	"MX-50"	500
	"Fury"	500
	"Interceptor"	500
	"Hornet"	500
	"Phoenix V"	500
	"D-Missile"	500
	"Synaptic"	500
	"Tsunami"	548
	"Harbinger"	8
)

#Objects		;! 91 total

$Name: Alpha 1		;! Object #0
$Class: GTB Ursa
$Team: Friendly
$Location: 2003.650635, -2005.591919, 1694.081177
$Orientation:
	0.096339, -0.184435, -0.978113,
	-0.990384, -0.115797, -0.075713,
	-0.099298, 0.976000, -0.193818
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "ignore-count" "player-start" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Alpha 2		;! Object #1
$Class: GTB Ursa
$Team: Friendly
$Location: 2004.007202, -2085.197266, 1811.200562
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 20
+Persona Index: 0

$Name: Alpha 3		;! Object #2
$Class: GTB Ursa
$Team: Friendly
$Location: 2023.270630, -2122.901855, 1616.852295
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 20
+Persona Index: 4

$Name: Alpha 4		;! Object #3
$Class: GTB Ursa
$Team: Friendly
$Location: 2023.461182, -2200.318848, 1732.751099
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Tsunami" "Tsunami" "Harbinger" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 20
+Persona Index: 3

$Name: Malacostraca		;! Object #4
$Class: SD Demon
$Team: Hostile
$Location: -6.000000, 2013.000000, 2012.000000
$Orientation:
	-0.009204, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009204
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 15
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 5000

$Name: Odia		;! Object #5
$Class: SC Lilith
$Team: Hostile
$Location: -1009.000000, 978.000000, 2006.000000
$Orientation:
	0.015657, 0.000000, -0.999877,
	0.000000, 1.000000, 0.000000,
	0.999877, 0.000000, 0.015657
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Special Hitpoint index: 96
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Ignavia		;! Object #6
$Class: SC Lilith
$Team: Hostile
$Location: 529.000061, 978.000000, 2854.000000
$Orientation:
	-0.843929, 0.000000, 0.536456,
	0.000000, 1.000000, 0.000000,
	-0.536456, 0.000000, -0.843929
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Special Hitpoint index: 98
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Socordia		;! Object #7
$Class: SC Lilith
$Team: Hostile
$Location: 539.000061, 978.000000, 1150.000000
$Orientation:
	0.850564, 0.000000, 0.525871,
	0.000000, 1.000000, 0.000000,
	-0.525871, 0.000000, 0.850564
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 10
+Special Hitpoint index: 94
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Sesostris		;! Object #8
$Class: SC Cain
$Team: Hostile
$Location: -295.399994, 1036.000000, 2165.199951
$Orientation:
	-0.651230, -0.068809, -0.755756,
	0.749188, 0.100368, -0.654709,
	0.120904, -0.992569, -0.013812
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "SesostrisW" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( not 
      ( is-destroyed-delay 
         0 
         "Socordia" 
         "Odia" 
         "Ignavia" 
      )
   )
   ( has-arrived-delay 55 "Ifrit" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "BothDone" 64 ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 5
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Ducalion		;! Object #9
$Class: SC Cain
$Team: Hostile
$Location: 207.390091, 1036.498901, 1847.985718
$Orientation:
	0.080709, 0.050609, 0.995453,
	-0.993551, 0.083897, 0.076289,
	-0.079654, -0.995189, 0.057054
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "DucalionW" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( not 
      ( is-destroyed-delay 
         0 
         "Socordia" 
         "Odia" 
         "Ignavia" 
      )
   )
   ( has-arrived-delay 55 "Ifrit" ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( is-event-true-delay "BothDone" 55 ) 
$Determination: 10
+Flags: ( "no-shields" "escort" )
+Flags2: ( )
+Respawn priority: 0
+Escort priority: 5
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: Ifrit		;! Object #10
$Class: SFr Asmodeus
$Team: Hostile
$Location: 227.516159, 1057.786743, 1673.880981
$Orientation:
	0.080635, -0.039165, 0.995975,
	-0.996745, -0.003539, 0.080558,
	0.000369, -0.999224, -0.039322
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "IfritW" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Primary Banks: ( "" )
+Subsystem: a-turret02
+Primary Banks: ( "" )
+Subsystem: a-turret03
+Primary Banks: ( "" )
+Subsystem: a-turret04
+Primary Banks: ( "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 38 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-undocked-delay 
   "Ifrit" 
   "SAC 2 17" 
   1 
   5 
)
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SAC 2 17		;! Object #11
$Class: SAC 2
$Team: Hostile
$Location: 216.636765, 1048.045898, 1693.541382
$Orientation:
	0.524360, -0.033360, 0.850844,
	-0.851498, -0.020933, 0.523942,
	0.000332, -0.999222, -0.039381
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Ifrit
$Docker Point: cargo dock01
$Dockee Point: cargo dock01
+Group: 0

$Name: Grudge		;! Object #12
$Class: SFr Asmodeus
$Team: Hostile
$Location: -166.231766, 1038.270508, 1988.560303
$Orientation:
	0.108986, -0.043214, 0.993096,
	-0.993291, 0.034150, 0.110493,
	-0.038689, -0.998481, -0.039201
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "GrungeW" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Primary Banks: ( "" )
+Subsystem: a-turret02
+Primary Banks: ( "" )
+Subsystem: a-turret03
+Primary Banks: ( "" )
+Subsystem: a-turret04
+Primary Banks: ( "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 40 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-undocked-delay 
   "Grudge" 
   "SAC 2 18" 
   1 
   5 
)
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SAC 2 18		;! Object #13
$Class: SAC 2
$Team: Hostile
$Location: -176.876846, 1028.928589, 2008.540039
$Orientation:
	0.548054, -0.053985, 0.834692,
	-0.835549, 0.010809, 0.549307,
	-0.038677, -0.998482, -0.039182
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Grudge
$Docker Point: cargo dock01
$Dockee Point: cargo dock01
+Group: 0

$Name: Nova		;! Object #14
$Class: SFr Asmodeus
$Team: Hostile
$Location: 221.798218, 1038.531372, 2312.786133
$Orientation:
	0.172993, -0.052245, 0.983537,
	-0.981775, 0.070638, 0.176436,
	-0.078692, -0.996131, -0.039073
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "NovaW" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: a-turret01
+Primary Banks: ( "" )
+Subsystem: a-turret02
+Primary Banks: ( "" )
+Subsystem: a-turret03
+Primary Banks: ( "" )
+Subsystem: a-turret04
+Primary Banks: ( "" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 40 ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-undocked-delay 
   "Nova" 
   "SAC 2 19" 
   1 
   5 
)
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SAC 2 19		;! Object #15
$Class: SAC 2
$Team: Hostile
$Location: 212.159988, 1029.492920, 2333.406250
$Orientation:
	0.599856, -0.078622, 0.796237,
	-0.796230, 0.039221, 0.603724,
	-0.078694, -0.996131, -0.039074
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Nova
$Docker Point: cargo dock01
$Dockee Point: cargo dock01
+Group: 0

$Name: Stiletto		;! Object #16
$Class: SFr Mephisto
$Team: Hostile
$Location: 4131.399902, -249.861008, 7928.399414
$Orientation:
	-0.787881, -0.000010, 0.615828,
	-0.036520, 0.998242, -0.046706,
	-0.614743, -0.059289, -0.786495
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "StilettoW1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance "Stiletto" "StilettoW2:1" ) 
   5 
)
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: SC 5 16
$Docker Point: cargo dock
$Dockee Point: cargo dock03
+Docked With: SC 5 15
$Docker Point: cargo dock
$Dockee Point: cargo dock01
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SC 5 15		;! Object #17
$Class: SC 5
$Team: Hostile
$Location: 4135.979980, -241.187927, 7921.017090
$Orientation:
	0.614737, 0.059295, 0.786499,
	0.531293, 0.705871, -0.468481,
	-0.582945, 0.705856, 0.402423
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Stiletto
$Docker Point: cargo dock01
$Dockee Point: cargo dock
+Group: 0

$Name: SC 5 16		;! Object #18
$Class: SC 5
$Team: Hostile
$Location: 4123.675781, -257.345215, 7931.852539
$Orientation:
	0.614504, 0.059576, 0.786660,
	-0.531291, -0.705874, 0.468480,
	0.583192, -0.705830, -0.402111
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Stiletto
$Docker Point: cargo dock03
$Dockee Point: cargo dock
+Group: 0

$Name: Matavastros		;! Object #19
$Class: SFr Mephisto
$Team: Hostile
$Location: 4384.746094, -486.931274, 7424.178711
$Orientation:
	-0.656406, 0.000001, 0.754408,
	-0.077363, 0.994728, -0.067316,
	-0.750429, -0.102550, -0.652944
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "MatavastrosW1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( < 
   ( distance 
      "Matavastros" 
      "MatavastrosW2:1" 
   )
   5 
)
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: SC 5 21
$Docker Point: cargo dock
$Dockee Point: cargo dock02
+Docked With: SC 5 20
$Docker Point: cargo dock
$Dockee Point: cargo dock01
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 30

$Name: SC 5 20		;! Object #20
$Class: SC 5
$Team: Hostile
$Location: 4387.557617, -478.396423, 7415.814453
$Orientation:
	0.750365, 0.102637, 0.653004,
	0.409445, 0.703379, -0.581046,
	-0.518946, 0.703366, 0.485767
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Matavastros
$Docker Point: cargo dock01
$Dockee Point: cargo dock
+Group: 0

$Name: SC 5 21		;! Object #21
$Class: SC 5
$Team: Hostile
$Location: 4376.895020, -478.223083, 7428.041504
$Orientation:
	0.750471, 0.102617, 0.652886,
	-0.518852, 0.703378, 0.485851,
	-0.409370, -0.703370, 0.581109
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Docked With: Matavastros
$Docker Point: cargo dock02
$Dockee Point: cargo dock
+Group: 0

$Name: SAC 2 22		;! Object #22
$Class: SAC 2
$Team: Hostile
$Location: -423.176819, -271.018890, 3303.707031
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 23		;! Object #23
$Class: SAC 2
$Team: Hostile
$Location: -505.041138, -271.018829, 3486.177734
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 24		;! Object #24
$Class: SAC 2
$Team: Hostile
$Location: -648.647827, -271.018860, 3318.770020
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 25		;! Object #25
$Class: SAC 2
$Team: Hostile
$Location: -791.850586, -271.018829, 3144.272217
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 26		;! Object #26
$Class: SAC 2
$Team: Hostile
$Location: -873.239746, -271.018860, 3329.828125
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 27		;! Object #27
$Class: SAC 2
$Team: Hostile
$Location: -1013.577881, -271.018799, 3151.283936
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 28		;! Object #28
$Class: SAC 2
$Team: Hostile
$Location: -1239.950684, -271.018799, 3172.605957
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 29		;! Object #29
$Class: SAC 2
$Team: Hostile
$Location: -1160.904297, -271.018768, 2988.109131
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 30		;! Object #30
$Class: SAC 2
$Team: Hostile
$Location: -424.452087, -71.019028, 3303.576904
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 31		;! Object #31
$Class: SAC 2
$Team: Hostile
$Location: -501.096069, -71.019028, 3485.607910
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 32		;! Object #32
$Class: SAC 2
$Team: Hostile
$Location: -646.738403, -71.019150, 3316.363037
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 33		;! Object #33
$Class: SAC 2
$Team: Hostile
$Location: -790.442749, -71.019028, 3144.627930
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 34		;! Object #34
$Class: SAC 2
$Team: Hostile
$Location: -872.390747, -71.019150, 3328.791992
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 35		;! Object #35
$Class: SAC 2
$Team: Hostile
$Location: -1015.478149, -71.019028, 3153.977539
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 36		;! Object #36
$Class: SAC 2
$Team: Hostile
$Location: -1158.146973, -71.019150, 2988.250732
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SAC 2 37		;! Object #37
$Class: SAC 2
$Team: Hostile
$Location: -1238.299072, -71.019028, 3173.322266
$Orientation:
	0.917121, 0.000000, 0.398609,
	0.000000, 1.000000, 0.000000,
	-0.398609, 0.000000, 0.917121
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 38		;! Object #38
$Class: SC 5
$Team: Hostile
$Location: -721.514526, 232.832687, 656.256287
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 39		;! Object #39
$Class: SC 5
$Team: Hostile
$Location: -543.639221, 232.832687, 573.657654
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 40		;! Object #40
$Class: SC 5
$Team: Hostile
$Location: -414.875549, 232.832687, 842.848816
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 41		;! Object #41
$Class: SC 5
$Team: Hostile
$Location: -589.953613, 232.832626, 932.679504
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 42		;! Object #42
$Class: SC 5
$Team: Hostile
$Location: -819.359619, 232.832260, 925.441711
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 43		;! Object #43
$Class: SC 5
$Team: Hostile
$Location: -721.357483, 432.831421, 657.286438
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 44		;! Object #44
$Class: SC 5
$Team: Hostile
$Location: -547.181091, 432.831421, 572.611877
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 45		;! Object #45
$Class: SC 5
$Team: Hostile
$Location: -413.255249, 432.831421, 847.597107
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 46		;! Object #46
$Class: SC 5
$Team: Hostile
$Location: -591.821533, 432.831543, 934.029602
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 47		;! Object #47
$Class: SC 5
$Team: Hostile
$Location: -821.949402, 432.831421, 926.842590
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 48		;! Object #48
$Class: SC 5
$Team: Hostile
$Location: -723.544556, 632.831543, 658.176331
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 49		;! Object #49
$Class: SC 5
$Team: Hostile
$Location: -544.822144, 632.831543, 573.048889
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 50		;! Object #50
$Class: SC 5
$Team: Hostile
$Location: -416.084290, 632.831543, 846.321228
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 51		;! Object #51
$Class: SC 5
$Team: Hostile
$Location: -593.861572, 632.831543, 935.276489
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: SC 5 52		;! Object #52
$Class: SC 5
$Team: Hostile
$Location: -824.528625, 632.831543, 928.211487
$Orientation:
	0.426660, 0.000000, 0.904412,
	0.000000, 1.000000, 0.000000,
	-0.904412, 0.000000, 0.426660
$AI Behavior: None
$Cargo 1:  XSTR("Supplies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Flags2: ( )
+Respawn priority: 0
+Group: 0

$Name: Hrid 1		;! Object #53
$Class: GTF Loki
$Team: Friendly
$Location: 1705.936768, -2245.345215, 2217.215332
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Hrid 2		;! Object #54
$Class: GTF Loki
$Team: Friendly
$Location: 1706.395996, -2323.829102, 2331.250000
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Hrid 3		;! Object #55
$Class: GTF Loki
$Team: Friendly
$Location: 1725.538330, -2360.737305, 2137.268311
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Rama 1		;! Object #56
$Class: SF Basilisk
$Team: Hostile
$Location: -306.420532, -226.608002, 701.776001
$Orientation:
	0.680160, 0.525482, 0.511128,
	-0.622962, 0.781848, 0.025174,
	-0.386396, -0.335535, 0.859136
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Scald 1		;! Object #57
$Class: GTF Loki
$Team: Friendly
$Location: 1986.906982, -2352.835938, 1043.755859
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Scald 2		;! Object #58
$Class: GTF Loki
$Team: Friendly
$Location: 1987.437500, -2434.861328, 1162.309570
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Scald 3		;! Object #59
$Class: GTF Loki
$Team: Friendly
$Location: 2006.742920, -2469.970703, 963.416382
$Orientation:
	0.096339, -0.184435, -0.978112,
	-0.990383, -0.115797, -0.075712,
	-0.099298, 0.975999, -0.193817
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" "hidden-from-sensors" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Rama 2		;! Object #60
$Class: SF Basilisk
$Team: Hostile
$Location: -335.341309, -245.237076, 564.631836
$Orientation:
	0.680160, 0.525481, 0.511128,
	-0.622961, 0.781847, 0.025173,
	-0.386396, -0.335535, 0.859136
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Rama 3		;! Object #61
$Class: SF Basilisk
$Team: Hostile
$Location: -201.223312, -141.784439, 670.537964
$Orientation:
	0.680160, 0.525481, 0.511128,
	-0.622961, 0.781847, 0.025173,
	-0.386396, -0.335535, 0.859136
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Durga 1		;! Object #62
$Class: SF Basilisk
$Team: Hostile
$Location: 102.467430, -614.971069, 3432.439453
$Orientation:
	0.851707, 0.204333, -0.482541,
	-0.236037, -0.672543, -0.701408,
	-0.467849, 0.711291, -0.524579
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Durga 2		;! Object #63
$Class: SF Basilisk
$Team: Hostile
$Location: 67.353409, -710.561340, 3535.915283
$Orientation:
	0.851706, 0.204333, -0.482540,
	-0.236038, -0.672543, -0.701408,
	-0.467849, 0.711291, -0.524579
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Durga 3		;! Object #64
$Class: SF Basilisk
$Team: Hostile
$Location: 235.904984, -669.715149, 3440.024658
$Orientation:
	0.851706, 0.204333, -0.482540,
	-0.236038, -0.672543, -0.701408,
	-0.467849, 0.711291, -0.524579
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Indra 1		;! Object #65
$Class: SF Scorpion
$Team: Hostile
$Location: 61.067291, 1018.009155, 2026.873047
$Orientation:
	-0.236929, 0.115535, -0.964633,
	0.971527, 0.028176, -0.235248,
	0.000000, -0.992904, -0.118921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Indra 2		;! Object #66
$Class: SF Scorpion
$Team: Hostile
$Location: 84.525299, 1104.809570, 2134.146729
$Orientation:
	-0.236929, 0.115535, -0.964633,
	0.971527, 0.028176, -0.235247,
	0.000000, -0.992904, -0.118921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Indra 3		;! Object #67
$Class: SF Scorpion
$Team: Hostile
$Location: 39.522919, 1121.885498, 1950.338135
$Orientation:
	-0.236929, 0.115535, -0.964633,
	0.971527, 0.028176, -0.235247,
	0.000000, -0.992904, -0.118921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Indra 4		;! Object #68
$Class: SF Scorpion
$Team: Hostile
$Location: 1.423126, 1231.943848, 1806.169189
$Orientation:
	-0.236929, 0.115535, -0.964633,
	0.971527, 0.028176, -0.235247,
	0.000000, -0.992904, -0.118921
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Arjuna 1		;! Object #69
$Class: SB Seraphim
$Alt: SB Unknown

$Team: Hostile
$Location: -359.922089, 989.104248, 1752.252441
$Orientation:
	-0.795119, -0.102125, 0.597793,
	-0.606454, 0.133896, -0.783764,
	0.000000, -0.985719, -0.168397
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Arjuna 2		;! Object #70
$Class: SB Seraphim
$Alt: SB Unknown

$Team: Hostile
$Location: -280.738251, 1095.909424, 1709.227905
$Orientation:
	-0.795119, -0.102125, 0.597793,
	-0.606454, 0.133896, -0.783764,
	0.000000, -0.985719, -0.168397
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Arjuna 3		;! Object #71
$Class: SB Seraphim
$Alt: SB Unknown

$Team: Hostile
$Location: -434.870453, 1072.973755, 1824.573730
$Orientation:
	-0.795119, -0.102125, 0.597793,
	-0.606454, 0.133896, -0.783764,
	0.000000, -0.985719, -0.168397
$AI Behavior: None
+AI Class: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 18

$Name: Bheema 1		;! Object #72
$Class: SF Manticore
$Team: Hostile
$Location: 213.024429, 1000.691650, 2245.281982
$Orientation:
	0.886995, 0.045735, -0.459509,
	0.461779, -0.087849, 0.882634,
	0.000000, -0.995083, -0.099041
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Bheema 2		;! Object #73
$Class: SF Manticore
$Team: Hostile
$Location: 122.452324, 1096.448853, 2302.198975
$Orientation:
	0.886995, 0.045735, -0.459509,
	0.461779, -0.087849, 0.882634,
	0.000000, -0.995083, -0.099041
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Krishna 1		;! Object #74
$Class: SF Manticore
$Team: Hostile
$Location: -797.585266, -0.001588, -1592.712402
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Krishna 2		;! Object #75
$Class: SF Manticore
$Team: Hostile
$Location: -897.314575, -0.001572, -1698.101929
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Krishna 3		;! Object #76
$Class: SF Manticore
$Team: Hostile
$Location: -701.576172, -0.001600, -1699.958740
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 1		;! Object #77
$Class: SF Basilisk
$Team: Hostile
$Location: -203.559784, -0.000483, -1592.793579
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 2		;! Object #78
$Class: SF Basilisk
$Team: Hostile
$Location: -302.358124, -0.000581, -1698.819946
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Vishnu 3		;! Object #79
$Class: SF Basilisk
$Team: Hostile
$Location: -100.175301, -0.000499, -1697.942017
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Flags2: ( )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Zeta 1		;! Object #80
$Class: GTF Hercules
$Team: Friendly
$Location: 3098.496582, -0.000370, 498.455597
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 3

$Name: Zeta 2		;! Object #81
$Class: GTF Hercules
$Team: Friendly
$Location: 2998.809326, -0.000319, 398.897339
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 2

$Name: Zeta 3		;! Object #82
$Class: GTF Hercules
$Team: Friendly
$Location: 3201.716553, -0.000327, 398.551697
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 4

$Name: Zeta 4		;! Object #83
$Class: GTF Hercules
$Team: Friendly
$Location: 3100.434326, -0.000374, 298.801086
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 10
+Persona Index: 1

$Name: Kappa 1		;! Object #84
$Class: GTB Medusa
$Team: Friendly
$Location: 2899.669678, 0.000421, 899.071472
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 17
+Persona Index: 2

$Name: Kappa 2		;! Object #85
$Class: GTB Medusa
$Team: Friendly
$Location: 3001.758545, 0.000398, 800.927979
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 17
+Persona Index: 3

$Name: Kappa 3		;! Object #86
$Class: GTB Medusa
$Team: Friendly
$Location: 2800.145508, 0.000336, 806.381226
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 17
+Persona Index: 4

$Name: Kappa 4		;! Object #87
$Class: GTB Medusa
$Team: Friendly
$Location: 2895.463379, 0.000338, 697.440613
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 33023		;! note that this is a bitfield!!!
+Group: 0
+Score: 17
+Persona Index: 1

$Name: Braga 1		;! Object #88
$Class: GTB Ursa
$Team: Friendly
$Location: 2201.876709, -1865.268066, 2100.096191
$Orientation:
	-0.009203, 0.000000, 0.999958,
	0.999958, 0.000796, 0.009203,
	-0.000796, 1.000000, -0.000007
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 17

$Name: Braga 2		;! Object #89
$Class: GTB Ursa
$Team: Friendly
$Location: 2202.869141, -1966.169922, 2000.977539
$Orientation:
	-0.009204, 0.000000, 0.999958,
	0.999957, 0.000796, 0.009204,
	-0.000796, 1.000000, -0.000007
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 17

$Name: Braga 3		;! Object #90
$Class: GTB Ursa
$Team: Friendly
$Location: 2201.054932, -1963.909668, 2197.943604
$Orientation:
	-0.009204, 0.000000, 0.999958,
	0.999957, 0.000796, 0.009204,
	-0.000796, 1.000000, -0.000007
$AI Behavior: Stay Near
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "Avenger" "Prometheus" )
+Secondary Banks: ( "Hornet" "Tsunami" "Tsunami" )
+Subsystem: b05-turreta
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "ignore-count" )
+Flags2: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 17

#Wings		;! 13 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags:( )

$Name: Hrid
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Hrid 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Hrid 1"
	"Hrid 2"
	"Hrid 3"
)
$AI Goals: ( goals ( ai-guard-wing "Alpha" 50 ) ( ai-guard-wing "Braga" 50 ) )
+Flags:( )

$Name: Scald
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Scald 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Scald 1"
	"Scald 2"
	"Scald 3"
)
$AI Goals: ( goals ( ai-guard-wing "Alpha" 50 ) ( ai-guard-wing "Braga" 50 ) )
+Flags:( )

$Name: Rama
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rama 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Rama 1"
	"Rama 2"
	"Rama 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )

$Name: Durga
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Durga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Durga 1"
	"Durga 2"
	"Durga 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )

$Name: Indra
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Indra 1

$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( not 
      ( is-destroyed-delay 
         0 
         "Odia" 
         "Ignavia" 
         "Socordia" 
      )
   )
   ( or 
      ( is-destroyed-delay 
         ( rand-multiple 25 35 ) 
         "Rama" 
         "Durga" 
      )
      ( < ( hits-left "Odia" ) 55 ) 
      ( < ( hits-left "Ignavia" ) 55 ) 
      ( < ( hits-left "Socordia" ) 55 ) 
   )
   ( destroyed-or-departed-delay 
      0 
      "Arjuna" 
      "Bheema" 
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Indra 1"
	"Indra 2"
	"Indra 3"
	"Indra 4"
)
$AI Goals: ( goals ( ai-chase-wing "Alpha" 50 ) )
+Flags:( )
+Wave Delay Min: 8
+Wave Delay Max: 16

$Name: Arjuna
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Arjuna 1

$Arrival Location: Hyperspace
$Arrival Cue: ( and 
   ( has-arrived-delay 40 "Sesostris" ) 
   ( not 
      ( is-destroyed-delay 
         0 
         "Odia" 
         "Ignavia" 
         "Socordia" 
      )
   )
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Arjuna 1"
	"Arjuna 2"
	"Arjuna 3"
)
$AI Goals: ( goals ( ai-waypoints-once "ArjunaW" 50 ) )
+Flags:( "no-dynamic" )

$Name: Bheema
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Bheema 1

$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 0 "Arjuna" ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-departed-delay 0 "Arjuna" ) 
$Ships: (		;! 2 total
	"Bheema 1"
	"Bheema 2"
)
$AI Goals: ( goals ( ai-guard-wing "Arjuna" 50 ) )
+Flags:( )

$Name: Krishna
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Krishna 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Malacostraca
$Arrival Cue: ( or 
   ( is-destroyed-delay 
      15 
      "Odia" 
      "Ignavia" 
      "Socordia" 
   )
   ( < ( hits-left "Malacostraca" ) 80 ) 
)
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Krishna 1"
	"Krishna 2"
	"Krishna 3"
)
$AI Goals: ( goals ( ai-guard "Malacostraca" 50 ) )
+Flags:( )
+Wave Delay Min: 8
+Wave Delay Max: 16

$Name: Vishnu
$Waves: 3
$Wave Threshold: 0
$Special Ship: 0		;! Vishnu 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: Malacostraca
$Arrival Cue: ( has-arrived-delay 67 "Krishna" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Vishnu 1"
	"Vishnu 2"
	"Vishnu 3"
)
$AI Goals: ( goals ( ai-chase-any 50 ) )
+Flags:( )
+Wave Delay Min: 8
+Wave Delay Max: 16

$Name: Zeta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Zeta 1

$Arrival Location: Near Ship
+Arrival Distance: 1500
$Arrival Anchor: Alpha 1
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Zeta 1"
	"Zeta 2"
	"Zeta 3"
	"Zeta 4"
)
$AI Goals: ( goals ( ai-guard-wing "Alpha" 50 ) )
+Flags:( "reinforcement" )

$Name: Kappa
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Kappa 1

$Arrival Location: Near Ship
+Arrival Distance: 1500
$Arrival Anchor: Alpha 1
$Arrival Cue: ( is-event-true-delay "Cruisers!" 64 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Kappa 1"
	"Kappa 2"
	"Kappa 3"
	"Kappa 4"
)
$AI Goals: ( goals ( ai-chase "Odia" 50 ) ( ai-chase "Malacostraca" 40 ) ( ai-chase "Ignavia" 50 ) ( ai-chase "Socordia" 50 ) )
+Flags:( )

$Name: Braga
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Braga 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Braga 1"
	"Braga 2"
	"Braga 3"
)
$AI Goals: ( goals ( ai-chase "Odia" 50 ) ( ai-chase "Ignavia" 50 ) ( ai-chase "Socordia" 50 ) )
+Flags:( )

#Events		;! 26 total

$Formula: ( when 
   ( true ) 
   ( play-sound-from-file 
      "LevantBoss.ogg" 
      99 
   )
)
+Name: musicmeup
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-time-elapsed 2 ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "Alpha2_01" 
      0 
      "#Command" 
      "High" 
      "Command_01" 
      13000 
      "Alpha 2" 
      "High" 
      "Alpha2_02" 
      5000 
      "#Command" 
      "High" 
      "Command_02" 
      8000 
   )
   ( ship-guardian-threshold 
      23 
      "Alpha 2" 
   )
)
+Name: Start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Ifrit" ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "Alpha2_03" 
      0 
      "Alpha 2" 
      "High" 
      "Alpha2_04" 
      12000 
   )
)
+Name: FreighterTraffic
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Sesostris" ) 
   ( send-message-list 
      "Alpha 2" 
      "High" 
      "Alpha2_05" 
      0 
      "#Command" 
      "High" 
      "Command_03" 
      8000 
   )
   ( validate-goal 
      "Destroy Cain Cruisers" 
   )
)
+Name: Cruisers!
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( percent-ships-destroyed 1 "Indra" ) 
      ( not 
         ( is-destroyed-delay 
            0 
            "Odia" 
            "Ignavia" 
            "Socordia" 
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Command_04" 
   )
)
+Name: IndraHint
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Malacostraca" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_07" 
   )
)
+Name: DirDesMalacostraca
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Malacostraca", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Odia" 
      "Ignavia" 
      "Socordia" 
   )
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_06" 
   )
)
+Name: DirDesCruisers
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Lilith Cruisers", -1)
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 6 "Malacostraca" ) 
      ( not 
         ( is-destroyed-delay 
            0 
            "Odia" 
            "Ignavia" 
            "Socordia" 
         )
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Command_06" 
   )
)
+Name: DestroyerNowCruisers
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 
         6 
         "Odia" 
         "Ignavia" 
         "Socordia" 
      )
      ( not 
         ( is-destroyed-delay 0 "Malacostraca" ) 
      )
   )
   ( send-message 
      "#Command" 
      "High" 
      "Command_05" 
   )
)
+Name: CruisersNowDestroyer
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 
      6 
      "Malacostraca" 
      "Odia" 
      "Ignavia" 
      "Socordia" 
   )
   ( send-message-list 
      "#Command" 
      "High" 
      "Command_07" 
      0 
      "#Command" 
      "High" 
      "Command_08" 
      16000 
   )
)
+Name: BothDone
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: RTB
+Repeat Count: 1
+Interval: 1
+Chained: 16
+Objective:  XSTR("Return to Base", -1)
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Ifrit" 
      "IfritW" 
      0 
   )
   ( add-goal "Ifrit" ( ai-undock 89 ) ) 
)
+Name: IfritUndock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Grudge" 
      "GrungeW" 
      0 
   )
   ( add-goal "Grudge" ( ai-undock 89 ) ) 
)
+Name: GrudgeUndock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Nova" 
      "NovaW" 
      0 
   )
   ( add-goal "Nova" ( ai-undock 89 ) ) 
)
+Name: NovaUndock
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( or 
      ( < ( hits-left "Stiletto" ) 80 ) 
      ( < ( hits-left "Matavastros" ) 80 ) 
      ( < 
         ( distance "Stiletto" "StilettoW1:1" ) 
         500 
      )
      ( < 
         ( distance 
            "Matavastros" 
            "MatavastrosW1:1" 
         )
         500 
      )
   )
   ( add-goal 
      "Stiletto" 
      ( ai-waypoints-once "StilettoW2" 89 ) 
   )
   ( add-goal 
      "Matavastros" 
      ( ai-waypoints-once 
         "MatavastrosW2" 
         89 
      )
   )
)
+Name: DangerDanger
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 1 "Arjuna" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_08" 
   )
)
+Name: Bombers
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Durga" ) 
   ( do-nothing ) 
)
+Name: DirDesDurga
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Durga", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Rama" ) 
   ( do-nothing ) 
)
+Name: DirDesRama
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Rama", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Indra" ) 
   ( do-nothing ) 
)
+Name: DirDesIndra
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Indra", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Krishna" ) 
   ( do-nothing ) 
)
+Name: DirDesKrishna
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Krishna", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Vishnu" ) 
   ( do-nothing ) 
)
+Name: DirDesVishnu
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Vishnu", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Sesostris" ) 
   ( do-nothing ) 
)
+Name: DirDesSesostris
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Sesostris", -1)
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "Ducalion" ) 
   ( do-nothing ) 
)
+Name: DirDesDucalion
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Ducalion", -1)
+Team: 0

$Formula: ( every-time-argument 
   ( any-of "Odia" "Ignavia" "Socordia" ) 
   ( is-destroyed-delay 0 "<argument>" ) 
   ( modify-variable 
      @Cruisers[0] 
      ( + @Cruisers[0] 1 ) 
   )
)
+Name: Modify
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( = @Cruisers[0] 1 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_09" 
   )
)
+Name: OneDown
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( = @Cruisers[0] 2 ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "Alpha2_10" 
   )
)
+Name: TwoDown
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 3 total

$Type: Primary
+Name: Destroy Malacostraca
$MessageNew:  XSTR("Destroy SD Malacostraca", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 0 "Malacostraca" ) 
+No music

$Type: Primary
+Name: Destroy Cruisers
$MessageNew:  XSTR("Destroy Lilith Cruisers", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Odia" 
   "Ignavia" 
   "Socordia" 
)

$Type: Secondary
+Name: Destroy Cain Cruisers
$MessageNew:  XSTR("Destroy Cain Cruisers", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Sesostris" 
   "Ducalion" 
)
+Invalid
+No music

#Waypoints		;! 10 lists total

$Name: IfritW
$List: (		;! 1 points in list
	( 1696.317627, 300.000031, 1699.013794 )
)

$Name: GrungeW
$List: (		;! 1 points in list
	( 1697.217651, 560.820984, 2002.313721 )
)

$Name: NovaW
$List: (		;! 1 points in list
	( 1698.017578, 300.000031, 2300.414063 )
)

$Name: StilettoW1
$List: (		;! 1 points in list
	( 870.339661, -138.672333, 3757.650391 )
)

$Name: MatavastrosW1
$List: (		;! 1 points in list
	( 482.037048, -358.001648, 4026.950439 )
)

$Name: StilettoW2
$List: (		;! 1 points in list
	( 4574.078125, -878.724365, 6722.706055 )
)

$Name: MatavastrosW2
$List: (		;! 1 points in list
	( 2235.516357, -658.261169, 6822.396973 )
)

$Name: DucalionW
$List: (		;! 6 points in list
	( 1488.099976, 1100.000000, 2998.899902 )
	( 1456.306763, 1100.000000, 1037.010376 )
	( 626.674316, 1100.000244, 17.747097 )
	( -1974.824097, 1099.999878, 1025.602905 )
	( -2019.984741, 1100.000366, 2990.505371 )
	( 572.551147, 1100.000244, 4014.498291 )
)

$Name: SesostrisW
$List: (		;! 4 points in list
	( -810.819946, 583.545654, 2677.820068 )
	( -906.057922, 1735.134277, 2976.850586 )
	( 71.932991, 2259.502930, 2884.201416 )
	( 347.916473, 2937.272217, 1856.062988 )
)

$Name: ArjunaW
$List: (		;! 1 points in list
	( -214.498489, -1389.993408, 2015.423706 )
)

#Messages		;! 182 total


$Name: Alpha2_01

$Team: -1
$MessageNew:  XSTR("Minnow, this is Alpha. The Malacostraca is dead ahead and we're locked onto the Odia, Ignavia and Socordia. Beginning our bombing run now.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al21.ogg

$Name: Command_01

$Team: -1
$MessageNew:  XSTR("Roger that, Alpha. Do you have Hrid and Scald on scope?", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd1.ogg

$Name: Alpha2_02

$Team: -1
$MessageNew:  XSTR("Negative, Command... but they have assumed guard formation. I really don't like the idea of ships I can't see.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al22.ogg

$Name: Command_02

$Team: -1
$MessageNew:  XSTR("They're here to help, Alpha 2. Just remember whose side you're on.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd2.ogg

$Name: Alpha2_03

$Team: -1
$MessageNew:  XSTR("Looks like we've got some freighter traffic, guys. Make sure you keep us covered.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al23.ogg

$Name: Alpha2_04

$Team: -1
$MessageNew:  XSTR("Hrid? Scald? Hello? ...damn black-ops types...", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al24.ogg

$Name: Alpha2_05

$Team: -1
$MessageNew:  XSTR("Whoah! Command, two cruisers just popped out of the anomaly! I think we're gonna need some backup...", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al25.ogg

$Name: Command_03

$Team: -1
$MessageNew:  XSTR("Affirmative, Alpha. Kappa wing will be with you in just a minute.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd3.ogg

$Name: Command_04

$Team: -1
$MessageNew:  XSTR("Indra wing seems to be being reinforced from the other side of that anomaly. I strongly advise you to shut down those cruisers before you are overwhelmed!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd4.ogg

$Name: Alpha2_06

$Team: -1
$MessageNew:  XSTR("Command, that did it! Subspace readings are returning to normal! The anomaly has shut down!", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al26.ogg

$Name: Command_05

$Team: -1
$MessageNew:  XSTR("Confirmed, Alpha. Now turn your attention to the Malacostraca.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd5.ogg

$Name: Alpha2_07

$Team: -1
$MessageNew:  XSTR("Critical reactor failure on the Shivan destroyer! Command, the Malacostraca is down!", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al27.ogg

$Name: Command_06

$Team: -1
$MessageNew:  XSTR("Good, now get on shutting down that subspace anomaly!", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd6.ogg

$Name: Command_07

$Team: -1
$MessageNew:  XSTR("Excellent work, Alpha! You've put an end to the Shivan presence in Beta Cygni. Well done.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd7.ogg

$Name: Command_08

$Team: -1
$MessageNew:  XSTR("I've just received a message from the Repulse... they've plotted a course for your current position and will secure the area. You may return to base.", -1)
$end_multi_text
+AVI Name: Head-CM1
+Wave Name: eg4_cmd8.ogg

$Name: Alpha2_08

$Team: -1
$MessageNew:  XSTR("More of those strange bombers... I'm just glad I don't have to intercept them this time around.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al28.ogg

$Name: Alpha2_09

$Team: -1
$MessageNew:  XSTR("That's one cruiser down.", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al29.ogg

$Name: Alpha2_10

$Team: -1
$MessageNew:  XSTR("Two cruisers destroyed!", -1)
$end_multi_text
+AVI Name: Head-TP6
+Wave Name: eg4_al210.ogg

#Reinforcements		;! 1 total

$Name: Zeta
$Type: Attack/Protect
$Num times: 1
+Arrival Delay: 0
+No Messages: ( )
+Yes Messages: ( )

#Background bitmaps		;! 39 total

$Num stars: 1565
$Ambient light level: 7895416

$Bitmap List:
$Sun: SunBlue
+Angles: 0.349066 0.000000 4.502950
+Scale: 2.000000
$Sun: SunRed
+Angles: 0.523598 0.000000 2.792525
+Scale: 0.200000
$Starbitmap: NebulD1-Main
+Angles: 5.742134 0.000000 0.680678
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD2-main
+Angles: 0.174533 1.745328 3.839721
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 1
$Starbitmap: nebulD3-whisp
+Angles: 0.000000 3.316123 4.101521
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+DivX: 1
+DivY: 1
$Starbitmap: nebulD4-whisp
+Angles: 0.261799 4.712385 3.577922
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+DivY: 1
$Starbitmap: nebulD6-whisp
+Angles: 0.349066 0.349066 3.926988
+ScaleX: 4.000000
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+DivX: 1
+DivY: 1
$Starbitmap: nebulD8-whisp
+Angles: 6.108648 2.094393 3.665189
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$Starbitmap: nebulD4-whisp
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+DivY: 1
$Starbitmap: nebulD3-whisp
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$Starbitmap: nebulD7-whisp
+Angles: 6.248274 0.349066 3.804815
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$Starbitmap: nebulD10-whisp
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$Starbitmap: nebulD7-whisp
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$Starbitmap: nebulD9-whisp
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$Starbitmap: nebulD6-whisp
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$Starbitmap: nebulD13-whisp
+Angles: 5.986475 1.570795 3.403389
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$Starbitmap: nebulD7-whisp
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$Starbitmap: nebulD5-whisp
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$Starbitmap: nebulD11-whisp
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$Starbitmap: nebulD4-whisp
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$Starbitmap: nebulD8-whisp
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$Starbitmap: nebulD9-whisp
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$Starbitmap: nebulD6-whisp
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$Starbitmap: nebulD14-whisp
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$Starbitmap: nebulD3-whisp
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$Starbitmap: nebulD10-whisp
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$Starbitmap: nebulD7-whisp
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$Starbitmap: nebulD6-whisp
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$Starbitmap: nebulD8-whisp
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$Starbitmap: nebulD4-whisp
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$Starbitmap: nebulD9-whisp
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$Starbitmap: nebulD3-whisp
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$Starbitmap: nebulD8-whisp
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$Starbitmap: nebulD7-whisp
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$Starbitmap: nebulD10-whisp
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$Starbitmap: nebulD4-whisp
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$Starbitmap: nebulD6-whisp
+Angles: 0.069813 0.698131 5.061451
+ScaleX: 4.000000
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+DivY: 1
$Starbitmap: planeta1
+Angles: 0.052360 2.530725 5.148717
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+DivY: 1
$Starbitmap: planetc
+Angles: 0.034907 3.176497 5.235984
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#Asteroid Fields

#Music

$Event Music: None
$Briefing Music: FS1-BRIEF6

#End

