$Name: Scroll of Atankharzim, Part I
$Type: single
+Description:
 XSTR("A Vasudan campaign set eleven years after the destruction of Capella, The Scroll of Atankharzim offers a rich and dynamic gaming experience.  A fantastic storyline weaves together elements from the highest examples of myth and epic with the science fiction adrenaline of FreeSpace 2.

This is Part I of the full campaign.", -1)
$end_multi_text
$Flags: 1

+Starting Ships: ( "GVF Seth" "GVF Horus" "GVF Thoth" "GVF Serapis" "GVF Shu" "GVF Tauret" "GVF Ptah" "GVB Bakha" "GVB Sekhmet" )

+Starting Weapons: ( "Subach HL-7" "Mekhu HL-7" "Akheton SDG" "Morning Star" "Prometheus R" "Rockeye II" "Tempest" "Harpoon" "Harpoon#Weak" "Hornet" "Hornet#Weak" "TAG-A" "TAG-B" "Piranha" "Stiletto II" "Infyrno" "Cyclops" "Cyclops#HalfRange" "Helios" )


$Mission: sa_m0_00.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   ( ( true ) ( next-mission "sa_m0_01.fs2" ) )
)

+Level: 0
+Position: 1

$Mission: sa_m0_01.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m0_01.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m0_02.fs2" )
   )
   ( ( true ) ( next-mission "sa_m0_01.fs2" ) )
)

+Level: 1
+Position: 1

$Mission: sa_m0_02.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m0_02.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m0_03.fs2" )
   )
   ( ( true ) ( next-mission "sa_m0_02.fs2" ) )
)

+Level: 2
+Position: 1

$Mission: sa_m0_03.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m0_03.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_01.fs2" )
   )
   ( ( true ) ( next-mission "sa_m0_03.fs2" ) )
)

+Level: 3
+Position: 1

$Mission: sa_m1_01.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_01.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_02.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_01.fs2" ) )
)

+Level: 4
+Position: 1

$Mission: sa_m1_02.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_02.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_03.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_02.fs2" ) )
)

+Level: 5
+Position: 1

$Mission: sa_m1_03.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_03.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_04.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_03.fs2" ) )
)

+Level: 6
+Position: 1

$Mission: sa_m1_04.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_04.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_05.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_04.fs2" ) )
)

+Level: 7
+Position: 1

$Mission: sa_m1_05.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_05.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m1_branch.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_05.fs2" ) )
)

+Level: 8
+Position: 1

$Mission: sa_m1_branch.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m1_branch.fs2" 
         "To GVTA" 
      )
      ( next-mission "sa_g1_01.fs2" )
   )
   (
      ( is-previous-event-true 
         "sa_m1_branch.fs2" 
         "To ISF" 
      )
      ( next-mission "sa_s1_01.fs2" )
   )
   ( ( true ) ( next-mission "sa_m1_branch.fs2" ) )
)

+Level: 9
+Position: 1

$Mission: sa_g1_01.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_01.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_02.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_01.fs2" ) )
)

+Level: 10
+Position: 2

$Mission: sa_g1_02.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_02.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_03.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_02.fs2" ) )
)

+Level: 11
+Position: 2

$Mission: sa_g1_03.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_03.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_04.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_03.fs2" ) )
)

+Level: 12
+Position: 2

$Mission: sa_g1_04.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_04.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_05.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_04.fs2" ) )
)

+Level: 13
+Position: 2

$Mission: sa_g1_05.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_05.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_06.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_05.fs2" ) )
)

+Level: 14
+Position: 2

$Mission: sa_g1_06.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_06.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_g1_07.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_06.fs2" ) )
)

+Level: 15
+Position: 2

$Mission: sa_g1_07.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_g1_07.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m2_01.fs2" )
   )
   ( ( true ) ( next-mission "sa_g1_07.fs2" ) )
)

+Level: 16
+Position: 2

$Mission: sa_s1_01.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_01.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_02.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_01.fs2" ) )
)

+Level: 10
+Position: 3

$Mission: sa_s1_02.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_02.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_03.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_02.fs2" ) )
)

+Level: 11
+Position: 3

$Mission: sa_s1_03.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_03.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_04.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_03.fs2" ) )
)

+Level: 12
+Position: 3

$Mission: sa_s1_04.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_04.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_05.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_04.fs2" ) )
)

+Level: 13
+Position: 3

$Mission: sa_s1_05.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_05.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_06.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_05.fs2" ) )
)

+Level: 14
+Position: 3

$Mission: sa_s1_06.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_06.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_s1_07.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_06.fs2" ) )
)

+Level: 15
+Position: 3

$Mission: sa_s1_07.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_s1_07.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m2_01.fs2" )
   )
   ( ( true ) ( next-mission "sa_s1_07.fs2" ) )
)

+Level: 16
+Position: 3

$Mission: sa_m2_01.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m2_01.fs2" 
         "continue campaign" 
      )
      ( next-mission "sa_m2_02.fs2" )
   )
   ( ( true ) ( next-mission "sa_m2_01.fs2" ) )
)

+Level: 17
+Position: 1

$Mission: sa_m2_02.fs2
+Flags: 0
+Main Hall: 0
+Debriefing Persona Index: 8
+Formula: ( cond
   (
      ( is-previous-event-true 
         "sa_m2_02.fs2" 
         "continue campaign" 
      )
      ( end-of-campaign )
   )
   ( ( true ) ( next-mission "sa_m2_02.fs2" ) )
)

+Level: 18
+Position: 1

#End
