#Mission Info

$Version: 0.10
$Name:  XSTR("Knows Not Friend Nor Foe", -1)
$Author: Adam N. Rorabaugh
$Created: 05/24/99 at 14:56:12
$Modified: 02/17/07 at 14:20:36
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Red Alert: 0

+Scramble: 1

+Disallow Support: 0

+Player Entry Delay:
7.000000

+Viewer pos: 62.582016, 285.597748, -22.173109
+Viewer orient:
	0.998307, -0.000001, 0.058158,
	-0.058134, -0.028416, 0.997904,
	0.001652, -0.999596, -0.028368
+SquadReassignName: Galactic Terran Alliance
+SquadReassignLogo: GTA.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

$Stage Text:
 XSTR("GTD Agamemnon
Sirius System
08.24.31 1245 hours

OPERATION CARDINAL SPEAR

Good day pilots.  Since the Vasudan attack in Sol three days ago, the GTA has been strengthening its defenses tenfold against the Vasudan threat.  Earlier today, GTA Command issued the official plans for a new offensive operation dubbed Cardinal Spear.

All squadron leaders have been briefed with the full extent of information appropriate for their clearance level.

The GTA fleet will be mobilizing in the Talania system.  Five minutes ago the GTD Agamemnon jumped to Sirius and is currently en route to Talania.", -1)
$end_multi_text
$Ani Filename: cb_bastion.ani
+Wave Filename: cs02cb01.wav

$Stage Text:
 XSTR("OUR ORDERS

As you may know, there are Vasudan border outposts in the Sirius system.  The Agamemnon and the 3rd and 4th Fleets under Admiral Wilson will engage the Vasudan forces in Sirius to ensure that they do not alert their forces in Talania or in other systems.

Report to briefing in ten minutes.  Dismissed.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: cs02cb02.wav

#Briefing
$start_briefing
$num_stages: 5
$start_stage
$multi_text
 XSTR("$b PILOT $b ATTEND: The $f GTD $f Agamemnon has entered the Sirius system where we will be engaging the $h Vasudan forces so that they can not alert the rest of the PVE of the GTA incursion in the Talania system.", -1)
$end_multi_text
$voice: cs02b01.wav
$camera_pos: 6.675795, 8805.046875, 3644.636963
$camera_orient:
	0.998307, -0.000001, 0.058157,
	-0.058134, -0.028417, 0.997904,
	0.001652, -0.999596, -0.028368
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 9
$team: Friendly
$class: GTF Apollo
$pos: -29.269142, 0.000295, 4411.341309
$label: Beta Cygni Jump Node
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The Sirius-Beta Cygni jump point is heavily used by the $h Vasudans.  GTA Command has dictated the need to control this jump point so that $h Vasudan forces in this system cannot alert other systems of our prescence.", -1)
$end_multi_text
$voice: cs02b02.wav
$camera_pos: 6.675795, 8805.046875, 3644.636963
$camera_orient:
	0.998307, -0.000001, 0.058157,
	-0.058134, -0.028417, 0.997904,
	0.001652, -0.999596, -0.028368
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 9
$team: Friendly
$class: GTF Apollo
$pos: -29.269142, 0.000295, 4411.341309
$label: Beta Cygni Jump Node
+id: 1
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Recon has determined that a large $h Vasudan convoy, or series of convoys, is en route to this subspace node.  Since it will be resupplying $h Vasudan forces in this system, GTA Command has ordered the blockade of this jump point.", -1)
$end_multi_text
$voice: cs02b03.wav
$camera_pos: 6.675795, 8805.046875, 3644.636963
$camera_orient:
	0.998307, -0.000001, 0.058157,
	-0.058134, -0.028417, 0.997904,
	0.001652, -0.999596, -0.028368
$camera_time: 500
$num_lines: 0
$num_icons: 3
$Flags: 3
$Formula: ( true ) 
$start_icon
$type: 9
$team: Friendly
$class: GTF Apollo
$pos: -29.269142, 0.000295, 4411.341309
$label: Beta Cygni Jump Node
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 14
$team: Hostile
$class: GTF Apollo
$pos: -340.408234, -0.000310, 3195.090088
$label: Convoy
+id: 2
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTF Apollo
$pos: 1203.375244, 0.000442, 3690.621582
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha wing of $b GTB $b Gorgon bombers and $f Beta wing of $b GTF $b Angel scout fighters will blockade the jump point.  $f Alpha will mine the subspace node before the convoy jumps in and then will engage and destroy all $h Vasudan craft.", -1)
$end_multi_text
$voice: cs02b04.wav
$camera_pos: 6.675795, 8805.046875, 3644.636963
$camera_orient:
	0.998307, -0.000001, 0.058157,
	-0.058134, -0.028417, 0.997904,
	0.001652, -0.999596, -0.028368
$camera_time: 500
$num_lines: 0
$num_icons: 4
$Flags: 3
$Formula: ( true ) 
$start_icon
$type: 9
$team: Friendly
$class: GTF Apollo
$pos: -29.269142, 0.000295, 4411.341309
$label: Beta Cygni Jump Node
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 17
$team: Friendly
$class: GTB Medusa
$pos: -838.262878, 0.000157, 2221.012207
$label: Alpha
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: 981.743042, -0.000147, 2278.002197
$label: Beta
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 3
$team: Friendly
$class: GTF Apollo
$pos: 24.997927, 0.000324, 3330.051025
$label: Mine Field
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Remember that all $h Vasudan convoys must be destroyed.  The fate of this entire operation hinges on every mission, including this one.

Good luck, and dismissed.", -1)
$end_multi_text
$voice: cs02b05.wav
$camera_pos: 6.675795, 8805.046875, 3644.636963
$camera_orient:
	0.998307, -0.000001, 0.058157,
	-0.058134, -0.028417, 0.997904,
	0.001652, -0.999596, -0.028368
$camera_time: 500
$num_lines: 0
$num_icons: 1
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 9
$team: Friendly
$class: GTF Apollo
$pos: -29.269142, 0.000295, 4411.341309
$label: Beta Cygni Jump Node
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-goal-false-delay "main" 0 )
$Multi text
    XSTR("The Vasudan convoy you were ordered to destroy escaped due to your incompetence.  The Vasudans in this system have been alerted of the GTA presence and have been able to resupply.  Operation Cardinal Spear has failed.", -1)
$end_multi_text
$Voice: cs02db01.wav
$Recommendation text:
    XSTR("Familiarize yourself with the capacity of the Gorgon as well as its weaknesses.  Also, attempt to reposition the proximity mines so that the vessels will hit them as they jump in.", -1)
$end_multi_text

$Formula: ( is-goal-true-delay "main" 0 ) 
$Multi text
    XSTR("Excellent work.  Command did not expect the convoy to be as well armed as it was, but you and your unit prevailed.  You will be commended for your efforts.

The Vasudan forces within the Sirius system are unable to gain reinforcments from Beta Cygni and other nearby systems due to most of the subspace nodes being either blockaded or mined.

As we speak, the Agamemnon is preparing to jump as the head of the preliminary strike to the Talania system.

Take a shower and report to your next briefing, which will be within a half hour.  Dismissed.", -1)
$end_multi_text
$Voice: cs02db02.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	5
	"GTF Angel"	5
	"GTF Hercules"	5
	"GTB Athena"	5
	"GTB Medusa"	5
)

+Weaponry Pool: (
	"HL-14 Laser"	4
	"Plasma Cannon"	4
	"Disruptor"	4
	"Mine"	40
	"MX-50"	40
	"Vulcan"	2560
	"Light Torpedo"	42
)

#Objects		;! 24 total

$Name: Alpha 1		;! Object #0
$Class: GTB Medusa
$Team: Friendly
$Location: 0.000000, 0.000000, 0.000000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 100
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "Mine" "Light Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 2		;! Object #1
$Class: GTB Medusa
$Team: Friendly
$Location: 69.647766, 0.000000, -11.589464
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "Light Torpedo" "Light Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

$Name: Alpha 3		;! Object #2
$Class: GTB Medusa
$Team: Friendly
$Location: -65.266678, 0.000096, -38.020332
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "Light Torpedo" "Light Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

$Name: PVC Nile		;! Object #3
$Class: PVC Aten
$Team: Neutral
$Location: 6.437608, 0.000341, 1561.406860
$Orientation:
	-0.999999, 0.000000, 0.001593,
	0.000000, 1.000000, 0.000000,
	-0.001593, 0.000000, -0.999999
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
+Arrival Delay: 4
$Arrival Cue: ( has-time-elapsed 45 ) 
$Departure Location: Hyperspace
+Departure delay: 1
$Departure Cue: ( are-waypoints-done-delay 
   "PVC Nile" 
   "Waypoint path 1" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: PVFr Ganda		;! Object #4
$Class: PVFr Satis
$Team: Neutral
$Location: 127.119034, -52.648304, 1525.438843
$Orientation:
	-0.999933, 0.000000, -0.011592,
	0.000000, 1.000000, 0.000000,
	0.011592, 0.000000, -0.999933
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-main
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
$Arrival Location: Hyperspace
$Arrival Cue: ( has-time-elapsed 45 ) 
$Departure Location: Hyperspace
+Departure delay: 1
$Departure Cue: ( are-waypoints-done-delay 
   "PVFr Ganda" 
   "Waypoint path 1" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 20

$Name: PVFr Kuiper		;! Object #5
$Class: PVFr Ma'at
$Team: Neutral
$Location: -121.818977, -52.648296, 1528.277710
$Orientation:
	-0.999965, 0.000000, 0.008407,
	0.000000, 1.000000, 0.000000,
	-0.008407, 0.000000, -0.999965
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
+Arrival Delay: 2
$Arrival Cue: ( has-time-elapsed 45 ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "PVFr Kuiper" 
   "Waypoint path 1" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Nav Alpha		;! Object #6
$Class: Terran Navbuoy
$Team: Friendly
$Location: -0.075607, 0.000103, -60.556461
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0

$Name: Beta 1		;! Object #7
$Class: GTF Angel
$Team: Friendly
$Location: 161.653244, -0.000678, -21.976044
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 2		;! Object #8
$Class: GTF Angel
$Team: Friendly
$Location: 191.374710, -0.000792, -40.653801
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Beta 3		;! Object #9
$Class: GTF Angel
$Team: Friendly
$Location: 127.395546, -0.000702, -36.503860
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Piccu 1		;! Object #10
$Class: PVFr Ma'at
$Team: Neutral
$Location: 0.175359, -6.531448, 1605.495361
$Orientation:
	-0.999999, 0.000042, -0.001592,
	0.000000, 0.999658, 0.026165,
	0.001593, 0.026165, -0.999657
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: VC 3 15		;! Object #11
$Class: VC 3
$Team: Neutral
$Location: -0.522497, -0.377804, 1620.021118
$Orientation:
	-0.999999, 0.000041, -0.001591,
	-0.000042, 0.998631, 0.052312,
	0.001592, 0.052312, -0.998630
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: Piccu 1
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0

$Name: Piccu 2		;! Object #12
$Class: PVFr Ma'at
$Team: Neutral
$Location: -80.059868, -8.080479, 1661.012695
$Orientation:
	-0.999999, 0.000042, -0.001592,
	0.000000, 0.999658, 0.026165,
	0.001593, 0.026165, -0.999657
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: VC 3 17		;! Object #13
$Class: VC 3
$Team: Neutral
$Location: -80.757721, -1.926834, 1675.538452
$Orientation:
	-0.999999, 0.000041, -0.001590,
	-0.000043, 0.998631, 0.052312,
	0.001590, 0.052312, -0.998630
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: Piccu 2
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0

$Name: Piccu 3		;! Object #14
$Class: PVFr Ma'at
$Team: Neutral
$Location: 64.814758, -12.159953, 1697.155029
$Orientation:
	-0.999999, 0.000056, -0.001592,
	0.000000, 0.999392, 0.034880,
	0.001593, 0.034880, -0.999391
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: VAC 4 16		;! Object #15
$Class: VAC 4
$Team: Neutral
$Location: 64.159035, -3.960703, 1712.821655
$Orientation:
	-0.999999, 0.000057, -0.001588,
	-0.000055, 0.997567, 0.069717,
	0.001588, 0.069717, -0.997566
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: Piccu 3
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Score: 3

$Name: Virgo 1		;! Object #16
$Class: PVF Anubis
$Team: Neutral
$Location: 165.031845, 0.000148, 1700.345947
$Orientation:
	-0.998670, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998670
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 2		;! Object #17
$Class: PVF Anubis
$Team: Neutral
$Location: 136.381577, 0.000127, 1680.736816
$Orientation:
	-0.998669, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998669
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 3		;! Object #18
$Class: PVF Anubis
$Team: Neutral
$Location: 114.343880, 0.000140, 1727.933838
$Orientation:
	-0.998669, 0.000000, -0.051570,
	0.000000, 1.000000, 0.000000,
	0.051570, 0.000000, -0.998669
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 1		;! Object #19
$Class: PVF Anubis
$Team: Neutral
$Location: -112.958992, 0.000146, 1607.127930
$Orientation:
	-0.999597, 0.000000, 0.028403,
	0.000000, 1.000000, 0.000000,
	-0.028403, 0.000000, -0.999597
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 2		;! Object #20
$Class: PVF Anubis
$Team: Neutral
$Location: -151.181534, 0.000166, 1627.381348
$Orientation:
	-0.999597, 0.000000, 0.028403,
	0.000000, 1.000000, 0.000000,
	-0.028403, 0.000000, -0.999597
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Capricorn 3		;! Object #21
$Class: PVF Anubis
$Team: Neutral
$Location: -114.841194, 0.000135, 1644.490479
$Orientation:
	-0.999597, 0.000000, 0.028403,
	0.000000, 1.000000, 0.000000,
	-0.028403, 0.000000, -0.999597
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Beta 4		;! Object #22
$Class: GTF Angel
$Team: Friendly
$Location: 166.620850, 0.000014, -69.636749
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "MX-50" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 25

$Name: Alpha 4		;! Object #23
$Class: GTB Medusa
$Team: Friendly
$Location: 62.131069, -0.000004, -83.024666
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Secondary Banks: ( "Vulcan" "Light Torpedo" "Light Torpedo" )
+Subsystem: turret01a
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 17

#Wings		;! 5 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags:( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
+Hotkey: 1
+Flags: ( )

$Name: Piccu
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Piccu 1

$Arrival Location: Hyperspace
+Arrival delay: 12
$Arrival Cue: ( and 
   ( is-destroyed-delay 0 "PVC Nile" ) 
   ( is-destroyed-delay 0 "PVFr Ganda" ) 
)
$Departure Location: Hyperspace
+Departure delay: 2
$Departure Cue: ( are-waypoints-done-delay 
   "Piccu" 
   "Waypoint path 1" 
   0 
)
$Ships: (		;! 3 total
	"Piccu 1"
	"Piccu 2"
	"Piccu 3"
)
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 50 ) )
+Flags: ( )

$Name: Virgo
$Waves: 2
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Near Ship
+Arrival Distance: 66
$Arrival Anchor: Piccu 2
$Arrival Cue: ( has-arrived-delay 0 "Piccu" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
)
$AI Goals: ( goals ( ai-guard-wing "Piccu" 50 ) )
+Flags: ( )
+Wave Delay Max: 12

$Name: Capricorn
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Capricorn 1

$Arrival Location: Near Ship
+Arrival Distance: 66
$Arrival Anchor: Piccu 1
$Arrival Cue: ( has-arrived-delay 1 "Piccu" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Capricorn 1"
	"Capricorn 2"
	"Capricorn 3"
)
$AI Goals: ( goals ( ai-chase-wing "Beta" 50 ) )
+Flags: ( )

#Events		;! 7 total

$Formula: ( when 
   ( true ) 
   ( send-message 
      "#Command" 
      "High" 
      "start" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "PVFr Ganda" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "arrive" 
   )
)
+Name: arrive
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 10 "PVC Nile" ) 
      ( is-destroyed-delay 10 "PVFr Ganda" ) 
   )
   ( send-message 
      "#Command" 
      "High" 
      "arrive2" 
   )
)
+Name: arrive2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-goal-false-delay "main" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "failed" 
   )
)
+Name: fail
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "PVC Nile" ) 
      ( and 
         ( is-destroyed-delay 0 "PVFr Ganda" ) 
         ( and 
            ( is-destroyed-delay 0 "PVFr Kuiper" ) 
            ( and 
               ( is-destroyed-delay 0 "Piccu 1" ) 
               ( and 
                  ( is-destroyed-delay 0 "Piccu 2" ) 
                  ( is-destroyed-delay 0 "Piccu 3" ) 
               )
            )
         )
      )
   )
   ( do-nothing ) 
)
+Name: dir1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy all convoy vessels", -1)

$Formula: ( when 
   ( is-goal-true-delay "main" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "success" 
   )
)
+Name: success
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: dir2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)

#Goals		;! 1 total

$Type: Primary
+Name: main
$MessageNew:  XSTR("Destroy all Vasudan Convoys", -1)
$end_multi_text
$Formula: ( is-destroyed-delay
   0
   "PVC Nile"
   "PVFr Ganda"
   "PVFr Kuiper"
   "Piccu 1"
   "Piccu 2"
   "Piccu 3"
)

#Waypoints		;! 1 lists total


$Jump Node: 4.281452, 0.000307, 1668.030029
$Jump Node Name: Beta Cygni Jump Node
$Name: Waypoint path 1
$List: (		;! 1 points in list
	( -40.139019, 0.000165, -9126.674805 )
)

#Messages		;! 5 total


$Name: start

$Team: -1
$MessageNew:  XSTR("Alpha, we estimate that you have sixty seconds to mine the jump point before the convoy jumps in.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs02m01.wav

$Name: arrive

$Team: -1
$MessageNew:  XSTR("Vasudan convoy jumping in!", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP4
+Wave Name: cs02m02.wav
$Name: arrive2

$Team: -1
$MessageNew:  XSTR("Alpha, we are detecting more jump signatures at the node.  It appears there is a second convoy en route.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs02m03.wav

$Name: failed

$Team: -1
$MessageNew:  XSTR("Alpha, one of the transports has escaped.  Mission is a failure.  Return to the Agamemnon.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs02m04.wav

$Name: success

$Team: -1
$MessageNew:  XSTR("Excellent work, Alpha.  All convoys have been destroyed.  Return to the Agamemnon.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: cs02m05.wav

#Reinforcements		;! 0 total


#Background bitmaps		;! 53 total

$Num stars: 500
$Ambient light level: 7895160

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;;FSO 3.6.9;; $Starbitmap: nebulB14-whisp
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;;FSO 3.6.9;; +DivX: 1
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;;FSO 3.6.9;; $Starbitmap: nebulB4-whisp
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;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB5-whisp
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;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
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;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB6-whisp
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;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB7-whisp
;;FSO 3.6.9;; +Angles: 4.014254 0.000000 0.872664
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB5-whisp
;;FSO 3.6.9;; +Angles: 4.014254 0.349066 0.872664
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB9-whisp
;;FSO 3.6.9;; +Angles: 1.570795 0.000000 0.000000
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB13-whisp
;;FSO 3.6.9;; +Angles: 1.396262 0.000000 0.000000
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB8-whisp
;;FSO 3.6.9;; +Angles: 1.919861 0.785398 0.000000
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB6-whisp
;;FSO 3.6.9;; +Angles: 0.698131 2.356193 2.076940
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB8-whisp
;;FSO 3.6.9;; +Angles: 0.349066 3.490656 1.884954
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB10-whisp
;;FSO 3.6.9;; +Angles: 0.261799 3.665189 3.316123
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB11-whisp
;;FSO 3.6.9;; +Angles: 0.261799 0.506145 3.054324
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB6-whisp
;;FSO 3.6.9;; +Angles: 0.226893 3.141590 3.630282
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulB4-whisp
;;FSO 3.6.9;; +Angles: 0.174533 0.000000 4.520399
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA4-whisp
;;FSO 3.6.9;; +Angles: 0.174533 5.759582 0.698131
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA6-whisp
;;FSO 3.6.9;; +Angles: 0.174533 0.000000 0.872664
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA9-whisp
;;FSO 3.6.9;; +Angles: 0.174533 4.712385 0.872664
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA7-whisp
;;FSO 3.6.9;; +Angles: 0.000000 1.570795 0.872664
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA11-whisp
;;FSO 3.6.9;; +Angles: 0.174533 4.712385 0.610865
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA10-whisp
;;FSO 3.6.9;; +Angles: 0.000000 0.000000 0.523598
;;FSO 3.6.9;; +ScaleX: 4.000000
;;FSO 3.6.9;; +ScaleY: 4.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA3-whisp
;;FSO 3.6.9;; +Angles: 5.934115 0.000000 0.000000
;;FSO 3.6.9;; +ScaleX: 3.000000
;;FSO 3.6.9;; +ScaleY: 3.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA12-whisp
;;FSO 3.6.9;; +Angles: 6.038835 0.698131 0.174533
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1
;;FSO 3.6.9;; $Starbitmap: nebulA5-whisp
;;FSO 3.6.9;; +Angles: 5.759582 5.585049 6.108648
;;FSO 3.6.9;; +ScaleX: 2.000000
;;FSO 3.6.9;; +ScaleY: 2.000000
;;FSO 3.6.9;; +DivX: 1
;;FSO 3.6.9;; +DivY: 1

;;FSO 3.6.9;; $Bitmap List:
$Sun: SunGold_SCP
+Angles: 5.393063 0.000000 4.206240
+Scale: 2.000000
$Starbitmap: dneb03
+Angles: 0.000000 0.000000 1.047197
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: planetg
+Angles: 0.785398 0.000000 3.490656
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: planetc
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+ScaleY: 1.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 0.733038 0.733038 0.733038
+ScaleX: 3.000000
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+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.855211 2.146753 0.558505
+ScaleX: 2.200000
+ScaleY: 3.500000
+DivX: 1
+DivY: 2
$Starbitmap: dneb18
+Angles: 0.383972 0.383972 0.733038
+ScaleX: 2.400000
+ScaleY: 3.200000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
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+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 1.937314 2.146753 1.082103
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+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 2.146753 1.937314 2.146753
+ScaleX: 3.400000
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+DivX: 1
+DivY: 2
$Starbitmap: dneb18
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$Starbitmap: dneb01
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+DivY: 1
$Starbitmap: dneb03
+Angles: 1.937314 3.874628 1.745328
+ScaleX: 2.500000
+ScaleY: 2.500000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.518435 5.811942 0.855211
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+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 1.256636 0.000000 0.645771
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+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.658062 1.570795 0.488692
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+ScaleY: 1.800000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 1.954767 1.850047 0.383972
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 2.146753 2.146753 0.209439
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 2.286380 4.258600 6.265727
+ScaleX: 2.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 2.356193 2.356193 5.951568
+ScaleX: 4.500000
+ScaleY: 3.800000
+DivX: 2
+DivY: 2
$Starbitmap: dneb03
+Angles: 2.216566 1.343902 5.707222
+ScaleX: 3.000000
+ScaleY: 2.200000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 1.937314 3.298670 5.532689
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+ScaleY: 3.200000
+DivX: 1
+DivY: 1
$Starbitmap: dneb03
+Angles: 1.675515 1.867501 5.427969
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb18
+Angles: 1.343902 1.588248 5.480330
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+DivX: 2
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.994837 2.146753 5.654862
+ScaleX: 4.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 1
$Starbitmap: dneb03
+Angles: 0.767944 3.961894 5.951568
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 1
+DivY: 1
$Starbitmap: dneb01
+Angles: 0.575958 0.000000 6.230820
+ScaleX: 4.000000
+ScaleY: 2.200000
+DivX: 2
+DivY: 1
$Starbitmap: dneb18
+Angles: 0.645771 2.565632 0.191986
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+DivX: 1
+DivY: 1

#Asteroid Fields

#Music

$Event Music: 2: Exodus
;;FSO 3.6.9;; $Substitute Event Music: FS1-2: March
$Briefing Music: Brief5
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-BRIEF5
;;FSO 3.6.9;; $Debriefing Success Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Fail Music: FS1-Failure

#End

