#Mission Info

$Version: 0.10
$Name:  XSTR("Unto the Valley of Death", -1)
$Author: Adam N. Rorabaugh
$Created: 07/12/99 at 20:27:41
$Modified: 02/17/07 at 14:48:18
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Red Alert: 0

+Scramble: 1

+Disallow Support: 1

+Viewer pos: 1836.981812, 4749.760254, -2723.022217
+Viewer orient:
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	0.000000, -0.091014, 0.995850,
	0.000000, -0.995850, -0.091014
+SquadReassignName: Galactic Terran Alliance
+SquadReassignLogo: GTA.pcx

;;FSO 3.6.0;; $Skybox Model: starfield.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Sexp_variables

$Variables:
(
		0		"node-distance-state"		"2"		"number"
)

#Command Briefing

$Stage Text:
 XSTR("GTD Agamemnon
Vega System
08.24.31 1820 hours

STATUS OF THE AGAMEMNON

The Agamemnon is approximately one hour from the rendezvous point of the Cardinal Fleet, however we have launched forward scout patrols and there has been no sign of the fleet.

Admiral Ikeyev, commander of the GTD Agamemnon, believes that the fleet has been destroyed, and perhaps the entire operation into Vega was a trap set by the Vasudans. 

However, it is our mission to destroy Ta'chirik Ma'ang, and our duty.", -1)
$end_multi_text
$Ani Filename: cb_bastion.ani
+Wave Filename: csv03cb01.wav

$Stage Text:
 XSTR("A SPEAR IN THE DARK

Admiral Ikeyev and the command staff of the Agamemnon have assembled a plan of attack upon the Vasudan installation, dubbed Operation Spear in the Dark.

Previous reconnaissance reported that Ta'chirik Ma'ang was in orbit of Vega V, however it is now certain that Vega V was an ambush set up against the Cardinal Fleet.  Reconnaissance patrols have discovered that there is no installation in orbit of that planet, but that Ta'chirik Ma'ang is in fact in orbit of Vega II. 

Ikeyev believes that the reconnaissance information the GTI received was falsified, perhaps by a traitor.
 
Several reconnaissance wings will attempt to find other vessels within the Cardinal Fleet.  In the meantime, all other wings will be engaging the communications and sensor arrays in orbit of Vega II to hamper Ta'chirik Ma'ang's ability to call for reinforcements.", -1)
$end_multi_text
$Ani Filename: <default>
+Wave Filename: csv03cb02.wav

#Briefing
$start_briefing
$num_stages: 7
$start_stage
$multi_text
 XSTR("$b PILOT $b ATTEND: The $f GTD $f Agamemnon is preparing to strike against the Vasudan primary shipyards of $h Ta'chirik $h Ma'ang.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 2
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Hostile
$class: Planet 2
$pos: 1713.422852, -42.706310, -3036.947510
$label: Vega II
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: PVI Karnak
$pos: 2897.948975, -42.706768, -2694.363525
$label: Ta'chirik Ma'ang
+id: 3
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The planet of Vega II is surrounded by a network of communications buoys used by the Vasudan installation to maintain communication with other Vasudan forces in the Vega system.", -1)
$end_multi_text
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$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Hostile
$class: Planet 2
$pos: 1713.422852, -42.706310, -3036.947510
$label: Vega II
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: PVI Karnak
$pos: 2897.948975, -42.706768, -2694.363525
$label: Ta'chirik Ma'ang
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 845.831299, -42.706352, -2711.823730
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2487.137939, -42.706680, -3518.756104
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 1274.174683, -42.706505, -3681.320801
+id: 6
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("Wings from the $f Agamemnon will be launched to destroy these buoys.  This will in turn hamper the communications of $h Ta'chirik $h Ma'ang and will allow time for a strike with minimal chances of Vasudan reinforcements.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 7
$Flags: 1
$Formula: ( true ) 
$start_icon
$type: 7
$team: Hostile
$class: Planet 2
$pos: 1713.422852, -42.706310, -3036.947510
$label: Vega II
+id: 2
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 15
$team: Hostile
$class: PVI Karnak
$pos: 2897.948975, -42.706768, -2694.363525
$label: Ta'chirik Ma'ang
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 845.831299, -42.706352, -2711.823730
+id: 4
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2487.137939, -42.706680, -3518.756104
+id: 5
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 1274.174683, -42.706505, -3681.320801
+id: 6
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 414.855865, -42.706699, -2755.524902
$label: Gamma
+id: 7
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Apollo
$pos: 2928.343506, -42.706341, -3753.890869
$label: Epsilon
+id: 8
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("$f Alpha wing will be launched to destroy one of the communications buoys located in one of the Trojan asteroid fields sharing the orbit of Vega II.", -1)
$end_multi_text
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$num_lines: 0
$num_icons: 4
$Flags: 2
$Formula: ( true ) 
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2022.506836, -42.706390, -3090.050781
$label: Communications Buoy
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 673.557556, -42.706364, -2966.309326
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 3511.482910, -42.706467, -3241.092041
+id: 13
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2024.775269, -42.706490, -3735.729736
$label: Alpha
+id: 14
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The $h communications $h buoy is protected by four sentry guns which are used for point defense against asteroids.  To lower the chances of detection as well as the chance of Vasudan reinforcements, the $f Agamemnon will mantain radio silence until the buoy and its respective turrets are destroyed.", -1)
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$camera_time: 500
$num_lines: 0
$num_icons: 8
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2022.506836, -42.706390, -3090.050781
$label: Communications Buoy
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 673.557556, -42.706364, -2966.309326
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 3511.482910, -42.706467, -3241.092041
+id: 13
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2024.775269, -42.706490, -3735.729736
$label: Alpha
+id: 14
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: PVSG Ankh
$pos: 1338.737549, -42.706623, -3464.787598
$label: Sentry 1
+id: 15
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: PVSG Ankh
$pos: 2744.498291, -42.706654, -3464.787842
$label: Sentry 2
+id: 16
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: PVSG Ankh
$pos: 1338.929077, -42.706448, -2511.731934
$label: Sentry 3
+id: 17
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 9
$team: Hostile
$class: PVSG Ankh
$pos: 2745.947998, -42.706390, -2511.731934
$label: Sentry 4
+id: 18
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The asteroids within this field are primarily composed of neutronium, which is known to interfere with intrasystem subspace drives.  However there is a natural intrasystem jump node which is presently four kilometers away from the communication buoy's position.  Due to the interference from the asteroids, you can only jump out through this node, and you must be less than five hundred meters from the center of the node for your jump drives to operate correctly.", -1)
$end_multi_text
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$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2022.506836, -42.706390, -3090.050781
$label: Communications Buoy
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 673.557556, -42.706364, -2966.309326
+id: 11
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 3511.482910, -42.706467, -3241.092041
+id: 13
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2024.775269, -42.706490, -3735.729736
$label: Alpha
+id: 14
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 33
$team: Friendly
$class: PVC Aten
$pos: 1101.444336, -42.706509, -3899.624512
$label: Intrasystem Node
+id: 19
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$start_stage
$multi_text
 XSTR("The fate of the GTA may stand on the outcome of this mission.  You must not fail.  Dismissed.", -1)
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$num_lines: 0
$num_icons: 4
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 9
$team: Hostile
$class: Vasudan NavBuoy
$pos: 2022.506836, -42.706390, -3090.050781
$label: Communications Buoy
+id: 9
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 673.557556, -42.706364, -2966.309326
+id: 11
$hlight: 0
$multi_text
$end_multi_text
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$start_icon
$type: 8
$team: Hostile
$class: Asteroid
$pos: 3511.482910, -42.706467, -3241.092041
+id: 13
$hlight: 0
$multi_text
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$end_icon
$start_icon
$type: 1
$team: Friendly
$class: GTF Angel
$pos: 2024.775269, -42.706490, -3735.729736
$label: Alpha
+id: 14
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 2

$Formula: ( is-event-false "assistance" ) 
$Multi text
    XSTR("Jumping out before the arrival of Beta wing jeopardized the crew of the GTC Wyrm and is inexcusable cowardice.

The GTA cannot afford to win this war if its pilots condone behavior such as this.

Report for your court martial hearings at 0730.  Dismissed.", -1)
$end_multi_text
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$Recommendation text:
    XSTR("Do not depart before Beta wing arrives.", -1)
$end_multi_text

$Formula: ( is-event-true "assistance" ) 
$Multi text
    XSTR("Your destruction of the Vasudan communications buoy, combined with the other strikes launched from the Agamemnon, have destroyed the Vasudan communication and sensor network in orbit of Vega II.  Ta'chirik Ma'ang will be unable to detect our approach and unable to call for reinforcements. 

From the crew of the GTC Wyrm's account, the Vasudan cruisers that jumped in were remnants of the Vasudan task force that destroyed the Cardinal Fleet.

The Wyrm was the only GTA ship to survive the attack, and their account confirms Admiral Ikeyev's beliefs of what became of the fleet.

Fortunately, the Vasudan forces that destroyed the Cardinal Fleet are now scattered throughout this system.  Now may be our only chance to strike against Ta'chirik Ma'ang itself.

Report to the briefing room in ten minutes.  We have no time to spare.  Dismissed.", -1)
$end_multi_text
$Voice: csv03db02.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	5
	"GTF Angel"	5
	"GTF Hercules"	5
	"GTB Athena"	5
	"GTB Medusa"	5
)

+Weaponry Pool: (
	"ML-16 Laser"	14
	"Roc Eye"	110
)

#Objects		;! 23 total

$Name: Alpha 1		;! Object #0
$Class: GTF Angel
$Team: Friendly
$Location: 0.584885, 34.139675, -4118.645996
$Orientation:
	0.318442, -0.506335, -0.801386,
	0.139367, 0.861216, -0.488757,
	0.937641, 0.043954, 0.344814
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 50
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Alpha 2		;! Object #1
$Class: GTF Angel
$Team: Friendly
$Location: -35.126904, -0.000812, -4188.985352
$Orientation:
	0.318442, -0.506335, -0.801386,
	0.139367, 0.861216, -0.488757,
	0.937642, 0.043954, 0.344814
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Alpha 3		;! Object #2
$Class: GTF Angel
$Team: Friendly
$Location: -70.674194, 48.418633, -4113.806641
$Orientation:
	0.318442, -0.506335, -0.801386,
	0.139367, 0.861216, -0.488757,
	0.937642, 0.043954, 0.344814
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Vega II		;! Object #3
$Class: Planet 2
$Team: Friendly
$Location: 17490.044922, -17067.187500, 65223.511719
$Orientation:
	-0.476896, -0.365245, -0.799479,
	0.875572, -0.277191, -0.395650,
	-0.077099, -0.888686, 0.451990
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "hidden-from-sensors" )
+Respawn priority: 0
+Group: 0

$Name: Communications Buoy		;! Object #4
$Class: Vasudan NavBuoy#Destroyable
$Team: Hostile
$Location: 3900.789795, 0.000450, -1989.276978
$Orientation:
	-0.938142, 0.067179, 0.339673,
	0.324795, -0.169239, 0.930520,
	0.119997, 0.983283, 0.136951
$IFF: IFF 1
$AI Behavior: None
+AI Class: Captain
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0
+Group: 0

$Name: Sentry 4		;! Object #5
$Class: PVSG Ankh
$Team: Hostile
$Location: 3950.944824, 0.000613, -2043.451172
$Orientation:
	0.935897, 0.000000, 0.352274,
	0.000000, 1.000000, 0.000000,
	-0.352274, 0.000000, 0.935897
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret02a
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 4

$Name: Sentry 3		;! Object #6
$Class: PVSG Ankh
$Team: Hostile
$Location: 3840.091064, 0.000594, -2043.168457
$Orientation:
	0.908966, 0.000000, -0.416871,
	0.000000, 1.000000, 0.000000,
	0.416871, 0.000000, 0.908966
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret02a
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 4

$Name: Sentry 2		;! Object #7
$Class: PVSG Ankh
$Team: Hostile
$Location: 3950.215820, 0.000600, -1946.841797
$Orientation:
	-0.555699, 0.000000, 0.831383,
	0.000000, 1.000000, 0.000000,
	-0.831383, 0.000000, -0.555699
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret02a
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 4

$Name: Sentry 1		;! Object #8
$Class: PVSG Ankh
$Team: Hostile
$Location: 3840.608154, 0.000618, -1947.378540
$Orientation:
	-0.547358, 0.000000, -0.836899,
	0.000000, 1.000000, 0.000000,
	0.836899, 0.000000, -0.547358
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret02a
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 4

$Name: PVC Nagpur		;! Object #9
$Class: PVC Aten
$Team: Hostile
$Location: 269.553314, -42.706657, -3964.991943
$Orientation:
	0.565300, 0.000000, -0.824886,
	0.000000, 1.000000, 0.000000,
	0.824886, 0.000000, 0.565300
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 92
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret04
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret05
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret06
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "gone" 20 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: PVC Dhaka		;! Object #10
$Class: PVC Aten
$Team: Hostile
$Location: 352.513397, 42.730717, -4289.065918
$Orientation:
	0.565300, 0.000000, -0.824886,
	0.000000, 1.000000, 0.000000,
	0.824886, 0.000000, 0.565300
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 89
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
+Subsystem: turret03
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret04
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret05
+Primary Banks: ( "Vasudan Light Laser" )
+Subsystem: turret06
+Primary Banks: ( "Vasudan Light Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 1 "PVC Nagpur" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 80

$Name: Virgo 1		;! Object #11
$Class: PVF Anubis
$Team: Hostile
$Location: 614.075867, 0.000025, -3974.250488
$Orientation:
	0.659983, 0.000000, -0.751280,
	0.000000, 1.000000, 0.000000,
	0.751280, 0.000000, 0.659983
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 2		;! Object #12
$Class: PVF Anubis
$Team: Hostile
$Location: 628.425232, -0.000025, -3992.934814
$Orientation:
	0.659983, 0.000000, -0.751280,
	0.000000, 1.000000, 0.000000,
	0.751280, 0.000000, 0.659983
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 3		;! Object #13
$Class: PVF Anubis
$Team: Hostile
$Location: 584.256836, -0.000025, -3990.637451
$Orientation:
	0.659983, 0.000000, -0.751280,
	0.000000, 1.000000, 0.000000,
	0.751280, 0.000000, 0.659983
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Virgo 4		;! Object #14
$Class: PVF Anubis
$Team: Hostile
$Location: 593.888733, -0.000014, -3957.968262
$Orientation:
	0.659983, 0.000000, -0.751280,
	0.000000, 1.000000, 0.000000,
	0.751280, 0.000000, 0.659983
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 6

$Name: Aries 1		;! Object #15
$Class: PVF Seth
$Team: Hostile
$Location: 599.667175, -0.000014, -4227.025879
$Orientation:
	0.830941, 0.000000, -0.556361,
	0.000000, 1.000000, 0.000000,
	0.556361, 0.000000, 0.830941
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Aries 2		;! Object #16
$Class: PVF Seth
$Team: Hostile
$Location: 617.534912, 0.000007, -4244.451660
$Orientation:
	0.830941, 0.000000, -0.556361,
	0.000000, 1.000000, 0.000000,
	0.556361, 0.000000, 0.830941
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: Aries 3		;! Object #17
$Class: PVF Seth
$Team: Hostile
$Location: 644.287720, 0.000045, -4240.537598
$Orientation:
	0.830941, 0.000000, -0.556361,
	0.000000, 1.000000, 0.000000,
	0.556361, 0.000000, 0.830941
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "Vasudan Light Laser" "Vasudan Light Laser" )
+Secondary Banks: ( "Roc Eye" "Roc Eye" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 15

$Name: GTC Wyrm		;! Object #18
$Class: GTC Fenris
$Team: Friendly
$Location: -276.981140, 110.613701, -3456.381836
$Orientation:
	-0.547017, 0.031343, -0.836534,
	0.013678, 0.999500, 0.028505,
	0.837010, 0.004150, -0.547173
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 98
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
+Secondary Banks: ( "Light Torpedo" )
+Sbank Ammo: ( 0 )
$Arrival Location: Hyperspace
$Arrival Cue: ( has-arrived-delay 30 "PVC Dhaka" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "protect-ship" "no-shields" "escort" )
+Respawn priority: 0
+Escort priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 100
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: GTC_Wyrm

$Name: Beta 1		;! Object #19
$Class: GTF Apollo
$Team: Friendly
$Location: -67.606117, -0.000099, -4263.354004
$Orientation:
	-0.009204, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009204
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 2		;! Object #20
$Class: GTF Apollo
$Team: Friendly
$Location: -155.301910, -0.000254, -4361.188965
$Orientation:
	-0.009203, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009203
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 3		;! Object #21
$Class: GTF Apollo
$Team: Friendly
$Location: -178.279022, -0.000049, -4231.218750
$Orientation:
	-0.009203, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009203
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

$Name: Beta 4		;! Object #22
$Class: GTF Apollo
$Team: Friendly
$Location: -148.523468, -0.000238, -4302.486816
$Orientation:
	-0.009203, 0.000000, -0.999958,
	0.000000, 1.000000, 0.000000,
	0.999958, 0.000000, -0.009203
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Primary Banks: ( "ML-16 Laser" "ML-16 Laser" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 10

#Wings		;! 4 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
)
$AI Goals: ( goals ( ai-chase-any 85 ) )
+Hotkey: 0
+Flags:( )

$Name: Virgo
$Waves: 3
$Wave Threshold: 2
$Special Ship: 0		;! Virgo 1

$Arrival Location: Near Ship
+Arrival Distance: 248
$Arrival Anchor: PVC Nagpur
$Arrival Cue: ( has-arrived-delay 0 "PVC Nagpur" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
)
$AI Goals: ( goals ( ai-guard "PVC Dhaka" 89 ) )
+Flags: ( )

$Name: Aries
$Waves: 2
$Wave Threshold: 1
$Special Ship: 0		;! Aries 1

$Arrival Location: Near Ship
+Arrival Distance: 248
$Arrival Anchor: PVC Dhaka
$Arrival Cue: ( has-arrived-delay 0 "PVC Nagpur" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Aries 1"
	"Aries 2"
	"Aries 3"
)
$AI Goals: ( goals ( ai-guard "PVC Nagpur" 89 ) )
+Flags: ( )

$Name: Beta
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Beta 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "assisting" 35 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Beta 1"
	"Beta 2"
	"Beta 3"
	"Beta 4"
)
$AI Goals: ( goals ( ai-guard "GTC Wyrm" 89 ) )
+Hotkey: 1
+Flags: ( )

#Events		;! 18 total

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "start" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Communications Buoy" 
   )
   ( do-nothing ) 
)
+Name: dir1
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Comm Buoy", -1)

$Formula: ( when 
   ( and 
      ( is-destroyed-delay 0 "Sentry 1" ) 
      ( and 
         ( is-destroyed-delay 0 "Sentry 2" ) 
         ( and 
            ( is-destroyed-delay 0 "Sentry 3" ) 
            ( is-destroyed-delay 0 "Sentry 4" ) 
         )
      )
   )
   ( do-nothing ) 
)
+Name: dir2
+Repeat Count: 1
+Interval: 1
+Objective:  XSTR("Destroy Sentries", -1)

$Formula: ( when 
   ( is-destroyed-delay 
      0 
      "Communications Buoy" 
      "Sentry 1"
      "Sentry 2"
      "Sentry 3"
      "Sentry 4"
   )
   ( send-message 
      "#GTD Agamemnon" 
      "High" 
      "head to node" 
   )
)
+Name: gone
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-departed-delay 0 "Alpha 1" ) 
   ( do-nothing ) 
)
+Name: dir3
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to Node", -1)

$Formula: ( when 
   ( has-arrived-delay
      1
      "PVC Nagpur"
      "PVC Dhaka"
   ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "jsigs" 
   )
)
+Name: jsigs
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "jsigs" 5 ) 
   ( send-message 
      "#GTD Agamemnon" 
      "High" 
      "cruisers" 
   )
)
+Name: cruisers
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "gone" 0 ) 
   ( add-goal 
      "Alpha" 
      ( ai-waypoints-once 
         "Node center" 
         89 
      )
   )
)
+Name: obj1
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Alpha 2" 
      "Node center" 
      0 
   )
   ( add-goal 
      "Alpha 2" 
      ( ai-warp-out 89 ) 
   )
)
+Name: obj2
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and
      ( is-event-true-delay "assistance" 0 )
      ( < 
         ( distance "Alpha 1" "Node center:1" ) 
         500 
      )
   )
   ( send-message 
      "#GTD Agamemnon" 
      "High" 
      "depart!" 
   )
   ( tech-add-ships "PVI Karnak" ) 
)
+Name: depart!
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( are-waypoints-done-delay 
      "Alpha 3" 
      "Node center" 
      0 
   )
   ( add-goal 
      "Alpha 3" 
      ( ai-warp-out 89 ) 
   )
)
+Name: obj3
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "GTC Wyrm" ) 
   ( send-message 
      "GTC Wyrm" 
      "High" 
      "cruiser" 
   )
)
+Name: cruiser
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( is-event-true-delay "cruiser" 9 ) 
   ( send-message 
      "#GTD Agamemnon" 
      "High" 
      "assisting" 
   )
)
+Name: assisting
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( has-arrived-delay 0 "Beta 1" ) 
   ( do-nothing ) 
)
+Name: dir4
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Await Beta wing", -1)

$Formula: ( when 
   ( has-arrived-delay 0 "Beta" ) 
   ( send-message 
      "Beta 1" 
      "High" 
      "assistance" 
   )
)
+Name: assistance
+Repeat Count: 1
+Interval: 1

$Formula: ( when 
   ( and 
      ( < 
         ( distance "Alpha 1" "Node center:1" ) 
         500 
      )
      ( = @node-distance-state[2] 2 ) 
   )
   ( allow-warp "Alpha 1" ) 
   ( modify-variable 
      @node-distance-state[2] 
      1 
   )
)
+Name: can warp - near
+Repeat Count: 9999
+Interval: 1
+Team: 0

$Formula: ( when 
   ( and 
      ( > 
         ( distance "Alpha 1" "Node center:1" ) 
         500 
      )
      ( = @node-distance-state[2] 1 ) 
   )
   ( never-warp "Alpha 1" ) 
   ( modify-variable 
      @node-distance-state[2] 
      2 
   )
)
+Name: can't warp - far
+Repeat Count: 9999
+Interval: 1
+Team: 0

#Goals		;! 2 total

$Type: Primary
+Name: main
$MessageNew:  XSTR("Destroy Communications Buoy and Sentries", -1)
$end_multi_text
$Formula: ( is-destroyed-delay 
   0 
   "Communications Buoy" 
   "Sentry 1"
   "Sentry 2"
   "Sentry 3"
   "Sentry 4"
)
+No music

$Type: Primary
+Name: depart
$MessageNew:  XSTR("Depart via Intrasystem Node", -1)
$end_multi_text
$Formula: ( and 
   ( is-event-true-delay "depart!" 0 ) 
   ( is-event-true-delay "assistance" 0 ) 
   ( key-pressed
      "Alt-J"
   )
)

#Waypoints		;! 1 lists total


$Jump Node: -120, 0, -4350
$Jump Node Name: Intrasystem Jump Point
$Name: Node center
$List: (		;! 1 points in list
	( -120, 0, -4350 )
)

#Messages		;! 8 total


$Name: start

$Team: -1
$MessageNew:  XSTR("The communications buoy is about four kilometers away.  Manuevering to engage.", -1)
$end_multi_text
+Persona: Wingman 1
+AVI Name: Head-TP4
+Wave Name: csv03m01.wav

$Name: head to node

$Team: -1
$MessageNew:  XSTR("Alpha, the communications buoy and its sentries have been destroyed.  Radio silence has been lifted.  You are clear to return to the intrasystem jump point.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv03m02.wav

$Name: jsigs

$Team: -1
$MessageNew:  XSTR("Alpha 1, I'm reading jump signatures at the node.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv03m03.wav

$Name: cruisers

$Team: -1
$MessageNew:  XSTR("Aten-class cruisers have jumped in and are attempting to blockade the node.  Alpha, that node is your only means of escape.  You will have to evade the Aten cruisers and their fighter cover to make it to the node.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv03m04.wav

$Name: depart!

$Team: -1
$MessageNew:  XSTR("Alpha, you are in range of the jump point.  Engage your subspace drive.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv03m05.wav

$Name: cruiser

$Team: -1
$MessageNew:  XSTR("This is the GTC Wyrm of the Cardinal Fleet to GTA fighters.  We have been hunting these cruisers and require assistance.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv03m06.wav

$Name: assisting

$Team: -1
$MessageNew:  XSTR("This is the GTD Agamemnon to the GTC Wyrm and Alpha wing.  GTC Wyrm, we are launching craft to assist.  Alpha, you are to remain in the area until Beta wing arrives.  Upon their arrival, you are to return to the Agamemnon.", -1)
$end_multi_text
+Persona: Terran Command
+AVI Name: Head-CM1
+Wave Name: csv03m07.wav

$Name: assistance

$Team: -1
$MessageNew:  XSTR("This is Beta wing.  We will render assistance for the GTC Wyrm until further wings from the Agamemnon arrive.  Alpha, you are cleared to return to the Agamemnon.", -1)
$end_multi_text
+Persona: Wingman 2
+AVI Name: Head-TP2
+Wave Name: csv03m08.wav

#Reinforcements		;! 0 total


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+ScaleY: 3.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb18
+Angles: 1.117010 0.925024 1.378809
+ScaleX: 5.000000
+ScaleY: 5.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb01
+Angles: 0.366519 0.000000 2.076940
+ScaleX: 3.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb02
+Angles: 1.221730 1.308996 2.076940
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 3
+DivY: 2
$Starbitmap: neb12
+Angles: 1.570795 0.977384 2.617992
+ScaleX: 3.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb18
+Angles: 2.792525 0.750491 2.513272
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb18
+Angles: 0.174533 0.401425 2.949604
+ScaleX: 5.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb01
+Angles: 1.169370 2.146753 3.665189
+ScaleX: 5.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb12
+Angles: 0.785398 2.862338 4.345866
+ScaleX: 4.000000
+ScaleY: 5.000000
+DivX: 1
+DivY: 4
$Starbitmap: neb02
+Angles: 4.712385 0.785398 5.218530
+ScaleX: 4.000000
+ScaleY: 5.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb02
+Angles: 1.570795 2.391099 4.974185
+ScaleX: 4.000000
+ScaleY: 4.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb12
+Angles: 1.378809 0.314159 0.663225
+ScaleX: 4.000000
+ScaleY: 5.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb01
+Angles: 3.665189 0.191986 4.188787
+ScaleX: 5.000000
+ScaleY: 3.000000
+DivX: 2
+DivY: 2
$Starbitmap: neb02
+Angles: 1.117010 2.391099 2.740165
+ScaleX: 2.000000
+ScaleY: 4.000000
+DivX: 1
+DivY: 2

#Asteroid Fields

$Density: 20
+Field Type: 0
+Debris Genre: 0
+Field Debris Type: 0
$Average Speed: 0.000000
$Minimum: -500.000000, -5000.000000, -5000.000000
$Maximum: 10000.000000, 5000.000000, 5000.000000

#Music

$Event Music: 2: Exodus
;;FSO 3.6.9;; $Substitute Event Music: FS1-2: March
$Briefing Music: Failure
;;FSO 3.6.9;; $Substitute Briefing Music: FS1-Failure
;;FSO 3.6.9;; $Debriefing Success Music: FS1-Success
;;FSO 3.6.9;; $Debriefing Fail Music: FS1-Failure

#End

