#Mission Info

$Version: 0.10
$Name:  XSTR("Dancing with Shadows", -1)
$Author: Adam N. Rorabaugh
$Created: 12/23/00 at 19:49:05
$Modified: 02/12/07 at 16:16:39
$Notes:
This is a FRED created mission
$End Notes:

$Mission Desc:
 XSTR("Put mission description here
", -1)
$end_multi_text

+Game Type Flags: 1

+Flags: 131072

+Red Alert: 0

+Scramble: 1

+Disallow Support: 1

+Player Entry Delay:
1.000000

+Viewer pos: -0.103553, 32.301624, -329.786682
+Viewer orient:
	0.996408, 0.000003, 0.084687,
	0.000634, 0.999972, -0.007491,
	-0.084685, 0.007518, 0.996379
+SquadReassignName: Scythes of Twilight
+SquadReassignLogo: st.pcx

;;FSO 3.6.0;; $Skybox Model: starfield01.pof

#Plot Info

$Tour:  XSTR("Blah", -1)
$Pre-Briefing Cutscene: Blah
$Pre-Mission Cutscene: Blah
$Next Mission Success: Blah
$Next Mission Partial: Blah
$Next Mission Failure: Blah

#Command Briefing

#Briefing
$start_briefing
$num_stages: 1
$start_stage
$multi_text
 XSTR("This is GTVA command to wing $f Alpha of the Scythes of Twilight, the coordinates gained from the $h GTCv $h Vandal have been confirmed to lead to the location of the $h GTSC $h Euclidean. Your wing will reconnoiter the area within your Creon class fighters, and if possible eliminate enemy presence. We cannot risk further deployment of allied assets within the Gehenna system. All vessels deployed in the previous sortie have been withdrawn to Ikeya. Your loadout has been preconfigured, and you are to launch immediately. Godspeed pilots.", -1)
$end_multi_text
$voice: none.wav
$camera_pos: 0.622398, 136.086548, -268.873749
$camera_orient:
	0.999929, 0.000003, -0.011921,
	0.011779, 0.153799, 0.988032,
	0.001836, -0.988102, 0.153788
$camera_time: 500
$num_lines: 0
$num_icons: 5
$Flags: 0
$Formula: ( true ) 
$start_icon
$type: 7
$team: Hostile
$class: GTXF Blacktalon
$pos: 24.914900, 0.000024, -248.236023
$label: Gehenna Prime
+id: 1
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 2
$team: Hostile
$class: GTSC Faustus
$pos: -23.454788, 0.000026, -245.605957
$label: GTSC Euclidean
+id: 2
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 0
$team: Friendly
$class: GTXF Blacktalon
$pos: 1.197022, 0.000027, -286.866821
$label: Alpha 4
+id: 3
$hlight: 0
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTXF Blacktalon
$pos: -34.786510, 0.000031, -257.401642
+id: 4
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$start_icon
$type: 1
$team: Hostile
$class: GTXF Blacktalon
$pos: -10.013689, 0.000029, -233.245056
+id: 5
$hlight: 1
$multi_text
$end_multi_text
$end_icon
$end_stage
$end_briefing

#Debriefing_info

$Num stages: 1

$Formula: ( is-goal-true-delay "orders" 0 ) 
$Multi text
    XSTR("We have confirmed that the Shivan forces have destroyed the last remnants of the Laomedon conclave.

Allied technicians have disassembled the artificial sub-space node array within Ikeya. GTVA command has classified all data pertaining to these operations level Upsilon, so further details are beyond your level of clearance.

The people of the world of Pericles are hailing the Morgain and the allied taskforces in Ikeya as their saviors, a full reception ceremony for the Scythes of Twilight and 79th will be held at 09:40 planetside.

As for you pilot, you have maintained the Scythes of Twilight's reputation and honor within your operations, and have saved countless lives. 

Though the Morgain is moving on towards the theater of operations beyond Regulus, I have spoken with command on granting you your well-deserved shore leave.

This is Julia Talstavi, tsigning off.", -1)
$end_multi_text
$Voice: none.wav
$Recommendation text:
    XSTR("", -1)
$end_multi_text

#Alternate Types:
$Alt: GTCC 4566421
$Alt: 

#end


#Players		;! 1 total

$Starting Shipname: Alpha 1
$Ship Choices: (
	"GTF Apollo"	5
	"GTF Ulysses"	5
	"GTXF Blacktalon"	5
	"GTF Hercules"	5
	"GTF Hercules Mark II"	5
	"GTF Ares"	5
	"GTF Erinyes"	5
	"GTF Loki"	5
	"GTF Pegasus"	5
	"GTF Perseus"	5
	"GTF Myrmidon"	5
	"SF Mara (terrans)"	5
	"GTB Artemis"	5
	"GTB Artemis D.H."	5
	"GTB Medusa"	5
	"GTB Ursa"	5
	"GTB Zeus"	5
	"GTB Boanerges"	5
	"GVF Ptah"	5
)

+Weaponry Pool: (
	"Subach HL-7"	16
	"Mekhu HL-7"	16
	"Mekhu HL-7D"	16
	"Akheton SDG"	16
	"Morning Star"	16
	"MorningStar D"	16
	"Prometheus R"	16
	"Prometheus S"	16
	"Prometheus D"	16
	"Maxim"	16
	"Maxim D"	16
	"UD-8 Kayser"	16
	"UD-D Kayser"	16
	"Circe"	16
	"Lamprey"	16
	"NPW-2"	20
	"Rockeye"	500
	"Rockeye D"	500
	"Cherubim"	500
	"Vulcan"	500
	"Tempest"	500
	"Tempest D"	500
	"Hornet"	500
	"Hornet D"	500
	"Tornado"	756
	"Tornado D"	500
	"Harpoon"	500
	"Harpoon D"	500
	"Trebuchet"	500
	"TAG-A"	500
	"TAG-B"	500
	"Piranha"	500
	"Stiletto II"	500
	"Infyrno"	500
	"Infyrno D"	500
	"Cyclops"	500
	"Cyclops#short"	500
	"Helios"	500
	"EMP Adv."	500
)

#Objects		;! 79 total

$Name: Alpha 1		;! Object #0
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -0.686903, 0.000026, -208.519760
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 30
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "player-start" )
+Respawn priority: 0
+Group: 0
+Score: 8

$Name: Alpha 2		;! Object #1
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 24.313490, 0.000023, -244.440033
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "invulnerable" )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 3		;! Object #2
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -22.563057, 0.000028, -243.508820
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: Alpha 4		;! Object #3
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 1.197022, 0.000027, -286.866821
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Group: 0
+Score: 12

$Name: SC Dhurjahti		;! Object #4
$Class: SC Rakshasa
$Team: Friendly
$Location: 136.591904, -80.800781, 625.657471
$Orientation:
	0.303207, 0.018227, -0.952750,
	0.874966, 0.390741, 0.285928,
	0.377490, -0.920320, 0.102527
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 26
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Damage: 100
+Subsystem: turret02
$Damage: 100
+Subsystem: turret03
$Damage: 100
+Subsystem: turret04
$Damage: 100
+Subsystem: turret05
$Damage: 100
+Subsystem: turret06
$Damage: 100
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
$Damage: 100
+Subsystem: turret09
$Damage: 100
+Subsystem: turret10
$Damage: 100
+Subsystem: turret11
$Damage: 100
+Subsystem: turret12
$Damage: 100
+Subsystem: turret13
$Damage: 100
+Subsystem: turret14
$Damage: 100
+Subsystem: sensors
$Damage: 76
+Subsystem: communication
$Damage: 14
+Subsystem: engine
$Damage: 100
+Subsystem: weapons
$Damage: 100
+Subsystem: navigation
$Damage: 62
+Subsystem: reactor
$Damage: 54
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 150

$Name: GTSC Pythagorean		;! Object #5
$Class: GTSC Faustus
$Team: Friendly
$Location: 63.257206, -61.003136, 587.464783
$Orientation:
	-0.952913, -0.000795, -0.303240,
	-0.303176, -0.018202, 0.952760,
	-0.006277, 0.999834, 0.017104
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: SC Dhurjahti
$Docker Point: main dock
$Dockee Point: port docking
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: science01-name
;;FSO 3.6.8;; +new: GTSCPythagorean


$Name: GTSC Euclidean		;! Object #6
$Class: GTSC Faustus
$Team: Friendly
$Location: 313.139587, -161.243546, 658.583557
$Orientation:
	0.949235, 0.024889, 0.313580,
	0.314566, -0.075104, -0.946260,
	0.000000, 0.996865, -0.079121
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("GTCC 4566421", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: science01-name
;;FSO 3.6.8;; +new: GTSCEuclidean

$Name: SD Parvati		;! Object #7
$Class: SD Ravana
$Team: Hostile
$Location: -735.755920, 0.000299, 4050.715088
$Orientation:
	0.353019, 0.000000, -0.935616,
	0.000000, 1.000000, 0.000000,
	0.935616, 0.000000, 0.353019
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
+Subsystem: turret17
+Subsystem: turret18
+Subsystem: turret19
+Subsystem: turret20
+Subsystem: turret21
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
+Subsystem: turret27
+Subsystem: turret28
+Subsystem: turret29
+Subsystem: turret30
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-time-elapsed 1 ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 670

$Name: SCv Moska		;! Object #8
$Class: SCv Moloch
$Team: Hostile
$Location: -450.337799, -354.376831, 3016.325684
$Orientation:
	0.417595, 0.000000, -0.908633,
	0.000000, 1.000000, 0.000000,
	0.908633, 0.000000, 0.417595
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-time-elapsed 0 ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: SCv Dhatar		;! Object #9
$Class: SCv Moloch
$Team: Hostile
$Location: 677.629700, 304.518890, 3014.447754
$Orientation:
	0.362358, 0.000000, -0.932039,
	0.000000, 1.000000, 0.000000,
	0.932039, 0.000000, 0.362358
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
+Subsystem: turret15
+Subsystem: turret16
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( has-time-elapsed 0 ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 440

$Name: GTSG Sentry 1		;! Object #10
$Class: GTSG Watchdog
$Team: Friendly
$Location: 100.769714, -0.000212, -102.858894
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 2		;! Object #11
$Class: GTSG Watchdog
$Team: Friendly
$Location: -103.300003, -100.000000, -100.300003
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 3		;! Object #12
$Class: GTSG Watchdog
$Team: Friendly
$Location: 103.172676, 0.000136, 3.990868
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 4		;! Object #13
$Class: GTSG Watchdog
$Team: Friendly
$Location: -104.000000, -100.000000, 0.500000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 5		;! Object #14
$Class: GTSG Watchdog
$Team: Friendly
$Location: -99.199997, -100.000000, 102.199997
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 6		;! Object #15
$Class: GTSG Watchdog
$Team: Friendly
$Location: 103.670090, 0.000135, 98.880692
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 7		;! Object #16
$Class: GTSG Watchdog
$Team: Friendly
$Location: 100.699585, 0.000120, 198.652512
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 8		;! Object #17
$Class: GTSG Watchdog
$Team: Friendly
$Location: -99.400002, -100.000000, 202.399994
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 9		;! Object #18
$Class: GTSG Watchdog
$Team: Friendly
$Location: 112.900002, 100.000000, -101.199997
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 10		;! Object #19
$Class: GTSG Watchdog
$Team: Friendly
$Location: 121.599998, 100.000000, -0.700000
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 11		;! Object #20
$Class: GTSG Watchdog
$Team: Friendly
$Location: 117.300003, 100.000000, 100.400002
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 12		;! Object #21
$Class: GTSG Watchdog
$Team: Friendly
$Location: 114.400002, 100.000000, 200.199997
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 13		;! Object #22
$Class: GTSG Watchdog
$Team: Friendly
$Location: -115.564377, 0.000216, 202.356949
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 14		;! Object #23
$Class: GTSG Watchdog
$Team: Friendly
$Location: -118.809258, 0.000252, 101.063835
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 15		;! Object #24
$Class: GTSG Watchdog
$Team: Friendly
$Location: -120.284218, 0.000245, -2.279994
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTSG Sentry 16		;! Object #25
$Class: GTSG Watchdog
$Team: Friendly
$Location: -118.706261, 0.000257, -100.930725
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
+Subsystem: turret02a
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Group: 0
+Score: 1

$Name: GTT Majorca		;! Object #26
$Class: GTT Elysium
$Team: Friendly
$Location: 325.272156, 0.000474, 502.929504
$Orientation:
	-0.009203, 0.000000, 0.999958,
	0.000000, 1.000000, 0.000000,
	-0.999958, 0.000000, -0.009203
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 1" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTFR Libson		;! Object #27
$Class: GTFR Poseidon
$Team: Friendly
$Location: -60.200714, 17.381393, 689.087646
$Orientation:
	0.000796, 0.000003, 1.000000,
	0.000000, 1.000000, -0.000003,
	-1.000000, 0.000000, 0.000796
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 2" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Libson" 
   "Waypoint path 2" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: TC 2 28		;! Object #28
$Class: TC 2
$Team: Friendly
$Location: -55.279118, -0.000045, 689.079651
$Orientation:
	0.000880, 0.000004, 1.000000,
	-0.000003, 1.000000, -0.000004,
	-1.000000, -0.000003, 0.000880
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Wildwolf's Undies", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "scannable" )
+Respawn priority: 0
+Docked With: GTFR Libson
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0

$Name: GTFR Carsomyr		;! Object #29
$Class: GTFR Poseidon
$Team: Friendly
$Location: -92.758766, -0.528931, 589.967590
$Orientation:
	-0.010800, -0.070252, 0.997471,
	0.000001, 0.997529, 0.070256,
	-0.999942, 0.000760, -0.010773
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 4" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( are-waypoints-done-delay 
   "GTFR Carsomyr" 
   "Waypoint path 4" 
   0 
)
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 15

$Name: TTC 1 34		;! Object #30
$Class: TSC 2
$Team: Friendly
$Location: -87.837425, -17.870869, 588.795288
$Orientation:
	-0.010800, -0.070252, 0.997471,
	-0.000002, 0.997529, 0.070256,
	-0.999942, 0.000757, -0.010773
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: GTFR Carsomyr
$Docker Point: cargo dock
$Dockee Point: cargo dock
+Group: 0
+Score: 5

$Name: Rogue 1		;! Object #31
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 2.023579, -0.000254, 361.346344
$Orientation:
	-0.039194, 0.000000, 0.999232,
	0.000000, 1.000000, 0.000000,
	-0.999232, 0.000000, -0.039194
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Rogue 2		;! Object #32
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 28.110151, -0.000251, 401.460724
$Orientation:
	-0.039194, 0.000000, 0.999232,
	0.000000, 1.000000, 0.000000,
	-0.999232, 0.000000, -0.039194
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Thespian 1		;! Object #33
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 148.144470, 0.000355, 880.333984
$Orientation:
	-0.994844, 0.000000, -0.101418,
	0.000000, 1.000000, 0.000000,
	0.101418, 0.000000, -0.994844
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Thespian 2		;! Object #34
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 112.708275, 0.000377, 879.572144
$Orientation:
	-0.994844, 0.000000, -0.101418,
	0.000000, 1.000000, 0.000000,
	0.101418, 0.000000, -0.994844
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Thespian 3		;! Object #35
$Class: GTXF Blacktalon
$Team: Friendly
$Location: 78.482681, 0.000378, 878.590698
$Orientation:
	-0.994844, 0.000000, -0.101418,
	0.000000, 1.000000, 0.000000,
	0.101418, 0.000000, -0.994844
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: GTT Talagonus		;! Object #36
$Class: GTT Elysium
$Team: Friendly
$Location: -4597.772949, -331.182678, 1859.472656
$Orientation:
	-0.606070, 0.371582, 0.703281,
	-0.146738, 0.816768, -0.557997,
	-0.781760, -0.441384, -0.440493
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: GTD Ikeyev		;! Object #37
$Class: GTD Orion
$Team: Friendly
$Location: -5345.219238, -764.647949, 1417.744019
$Orientation:
	0.606329, -0.371428, -0.703140,
	-0.167140, 0.804942, -0.569329,
	0.777452, 0.462724, 0.425979
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Hull: 24
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01a
$Damage: 100
+Subsystem: turret02a
$Damage: 100
+Subsystem: turret03a
$Damage: 100
+Subsystem: turret04a
$Damage: 100
+Subsystem: turret05a
$Damage: 100
+Subsystem: turret06
$Damage: 100
+Subsystem: turret07
$Damage: 100
+Subsystem: turret08
$Damage: 100
+Subsystem: turret09
$Damage: 100
+Subsystem: turret10
$Damage: 100
+Subsystem: turret11
$Damage: 100
+Subsystem: turret12
$Damage: 100
+Subsystem: turret13
$Damage: 100
+Subsystem: turret14
$Damage: 100
+Subsystem: turret15
$Damage: 100
+Subsystem: turret16
$Damage: 100
+Subsystem: radardish01
$Damage: 100
+Subsystem: radardish02
$Damage: 100
+Subsystem: radardish03
$Damage: 100
+Subsystem: navigation
$Damage: 100
+Subsystem: communication
$Damage: 100
+Subsystem: weapons
$Damage: 100
+Subsystem: sensors
$Damage: 100
+Subsystem: engines
$Damage: 100
+Subsystem: fighterbay
$Damage: 100
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Docked With: GTT Talagonus
$Docker Point: topside docking
$Dockee Point: front docking bay
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 1000
$Texture Replace:
+old: nameplate
+new: GTDIkeyev

$Name: GTT Heironius		;! Object #38
$Class: GTT Elysium
$Team: Friendly
$Location: -4390.479980, -469.359985, 1748.957031
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, -0.463897, -0.885889,
	0.000000, 0.885889, -0.463897
$IFF: IFF 1
$AI Behavior: None
$AI Goals: ( goals ( ai-waypoints "Waypoint path U1" 89 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 257		;! note that this is a bitfield!!!
+Group: 0
+Score: 10

$Name: Jonguler 1		;! Object #39
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4362.830078, -722.233276, 1147.073853
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Jonguler 2		;! Object #40
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4346.902832, -722.233276, 1200.776489
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Jonguler 3		;! Object #41
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4316.062012, -722.233276, 1258.387573
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Jonguler 4		;! Object #42
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4291.219238, -722.233276, 1134.331421
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Jonguler 5		;! Object #43
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4275.331543, -722.233276, 1192.925781
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Jonguler 6		;! Object #44
$Class: GTXF Blacktalon
$Team: Friendly
$Location: -4248.684570, -722.233276, 1241.818848
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Subsystem: Pilot
+Primary Banks: ( "NPW-2" "Subach HL-7" )
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: GTC Spartacus		;! Object #45
$Class: GTC Leviathan
$Team: Friendly
$Location: -4375.492676, -433.979736, 1295.402344
$Orientation:
	0.724836, 0.000000, -0.688921,
	0.000000, 1.000000, 0.000000,
	0.688921, 0.000000, 0.724836
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09a-01-main
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "cargo-known" "no-shields" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 200
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: nameplate
;;FSO 3.6.8;; +new: GTCSpartacus

$Name: GTSC Messina		;! Object #46
$Class: GTSC Faustus
$Team: Friendly
$Location: -4620.236816, -446.062988, 1303.066406
$Orientation:
	0.659983, 0.000000, -0.751280,
	0.000000, 1.000000, 0.000000,
	0.751280, 0.000000, 0.659983
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" "scannable" )
+Respawn priority: 0
+Orders Accepted: 1		;! note that this is a bitfield!!!
+Group: 0
+Score: 50
;;FSO 3.6.8;; $Texture Replace:
;;FSO 3.6.8;; +old: science01-name
;;FSO 3.6.8;; +new: GTSCMessina

$Name: Virgo 1		;! Object #47
$Class: SF Basilisk
$Team: Hostile
$Location: -4820.096191, -722.231934, 1971.538818
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 2		;! Object #48
$Class: SF Basilisk
$Team: Hostile
$Location: -4787.542969, -722.231812, 1972.125732
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 3		;! Object #49
$Class: SF Basilisk
$Team: Hostile
$Location: -4820.824219, -722.231934, 2005.516846
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 4		;! Object #50
$Class: SF Basilisk
$Team: Hostile
$Location: -4790.061523, -722.231934, 2000.125732
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 5		;! Object #51
$Class: SF Basilisk
$Team: Hostile
$Location: -4821.927734, -722.232056, 1941.071289
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Virgo 6		;! Object #52
$Class: SF Basilisk
$Team: Hostile
$Location: -4794.032715, -722.232056, 1944.852051
$Orientation:
	-0.702713, 0.000000, -0.711473,
	0.000000, 1.000000, 0.000000,
	0.711473, 0.000000, -0.702713
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 1		;! Object #53
$Class: SF Basilisk
$Team: Hostile
$Location: -4372.843262, -969.042480, 1372.260498
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 2		;! Object #54
$Class: SF Basilisk
$Team: Hostile
$Location: -4393.439941, -943.679932, 1375.596924
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 3		;! Object #55
$Class: SF Basilisk
$Team: Hostile
$Location: -4422.334961, -913.345215, 1379.587891
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 4		;! Object #56
$Class: SF Basilisk
$Team: Hostile
$Location: -4327.470215, -933.935059, 1376.878662
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 5		;! Object #57
$Class: SF Basilisk
$Team: Hostile
$Location: -4349.107910, -912.179199, 1379.741211
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Taurus 6		;! Object #58
$Class: SF Basilisk
$Team: Hostile
$Location: -4373.876465, -879.232666, 1384.075195
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.130424, -0.991458,
	0.000000, 0.991458, 0.130424
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 1		;! Object #59
$Class: SF Basilisk
$Team: Hostile
$Location: -4628.966797, 5.470078, 982.919556
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 2		;! Object #60
$Class: SF Basilisk
$Team: Hostile
$Location: -4668.580566, -1.927628, 995.770996
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 3		;! Object #61
$Class: SF Basilisk
$Team: Hostile
$Location: -4697.972168, -9.111099, 985.295898
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 4		;! Object #62
$Class: SF Basilisk
$Team: Hostile
$Location: -4645.978516, 24.417831, 953.163940
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 5		;! Object #63
$Class: SF Basilisk
$Team: Hostile
$Location: -4668.283691, 17.094101, 960.420654
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Ares 6		;! Object #64
$Class: SF Basilisk
$Team: Hostile
$Location: -4698.002441, 9.961655, 957.806274
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 0.703845, 0.710353,
	0.000000, -0.710353, 0.703845
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: SD Tvashtri		;! Object #65
$Class: SD Demon
$Team: Hostile
$Location: -3595.911377, -1173.105835, -5968.197266
$Orientation:
	0.813878, 0.000000, -0.581035,
	-0.081080, 0.990216, -0.113571,
	0.575350, 0.139543, 0.805915
$IFF: IFF 1
$AI Behavior: None
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01-base
+Subsystem: turret02-base
+Subsystem: turret03a-base
+Subsystem: turret04-base
+Subsystem: turret05-base
+Subsystem: turret06a-base
+Subsystem: turret07a-base
+Subsystem: turret08-base
+Subsystem: turret09-base
+Subsystem: turret10-base
+Subsystem: turret11-base
+Subsystem: turret12-base
+Subsystem: turret13-base
+Subsystem: turret14-base
+Subsystem: turret15-base
+Subsystem: turret16-base
+Subsystem: turret17-base
+Subsystem: turret18-base
+Subsystem: turret19-base
+Subsystem: turret20-base
+Subsystem: turret21-base
+Subsystem: turret22
+Subsystem: turret23
+Subsystem: turret24
+Subsystem: turret25
+Subsystem: turret26
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "destroyed" 6 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 840

$Name: Aquarius 1		;! Object #66
$Class: SF Basilisk
$Team: Hostile
$Location: -2660.880371, 0.000275, -3792.453613
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Aquarius 2		;! Object #67
$Class: SF Basilisk
$Team: Hostile
$Location: -2511.873535, 0.000925, -3799.307861
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Aquarius 3		;! Object #68
$Class: SF Basilisk
$Team: Hostile
$Location: -2394.972656, -0.000192, -3852.607178
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Aquarius 4		;! Object #69
$Class: SF Basilisk
$Team: Hostile
$Location: -2674.732666, -0.000412, -4095.350098
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Aquarius 5		;! Object #70
$Class: SF Basilisk
$Team: Hostile
$Location: -2578.118164, 0.000804, -4113.632324
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Aquarius 6		;! Object #71
$Class: SF Basilisk
$Team: Hostile
$Location: -2477.033203, -0.000510, -4156.958008
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 1		;! Object #72
$Class: SF Basilisk
$Team: Hostile
$Location: -2570.947998, 0.000005, -3951.308105
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 2		;! Object #73
$Class: SF Basilisk
$Team: Hostile
$Location: -2538.530029, -0.000025, -3958.765381
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 3		;! Object #74
$Class: SF Basilisk
$Team: Hostile
$Location: -2504.050781, -0.000022, -3961.653564
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 4		;! Object #75
$Class: SF Basilisk
$Team: Hostile
$Location: -2574.319824, -0.000011, -3997.020020
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 5		;! Object #76
$Class: SF Basilisk
$Team: Hostile
$Location: -2542.852539, -0.000016, -4011.369873
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: Gemini 6		;! Object #77
$Class: SF Basilisk
$Team: Hostile
$Location: -2514.124023, 0.000024, -4010.842285
$Orientation:
	1.000000, 0.000000, 0.000000,
	0.000000, 1.000000, 0.000000,
	0.000000, 0.000000, 1.000000
$IFF: IFF 1
$AI Behavior: None
+AI Class: Shivan
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Subsystem: Pilot
$Arrival Location: Hyperspace
$Arrival Cue: ( false ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 12

$Name: SC Kashyapa		;! Object #78
$Class: SC Rakshasa
$Team: Hostile
$Location: -5166.040527, -722.230835, 3060.690430
$Orientation:
	-0.924302, 0.000000, -0.381661,
	-0.079561, 0.978031, 0.192680,
	0.373276, 0.208460, -0.903996
$IFF: IFF 1
$AI Behavior: None
+AI Class: General
$AI Goals: ( goals ( ai-chase "GTD Ikeyev" 89 ) ( ai-chase "GTC Spartacus" 70 ) )
$Cargo 1:  XSTR("Nothing", -1)
+Initial Velocity: 33
+Initial Hull: 100
+Initial Shields: 100
+Subsystem: Pilot
+Subsystem: turret01
+Subsystem: turret02
+Subsystem: turret03
+Subsystem: turret04
+Subsystem: turret05
+Subsystem: turret06
+Subsystem: turret07
+Subsystem: turret08
+Subsystem: turret09
+Subsystem: turret10
+Subsystem: turret11
+Subsystem: turret12
+Subsystem: turret13
+Subsystem: turret14
$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "destroyed" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Determination: 10
+Flags: ( "no-shields" )
+Respawn priority: 0
+Orders Accepted: 0		;! note that this is a bitfield!!!
+Group: 0
+Score: 300

#Wings		;! 9 total

$Name: Alpha
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Alpha 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 4 total
	"Alpha 1"
	"Alpha 2"
	"Alpha 3"
	"Alpha 4"
)
+Hotkey: 0
+Flags:( )

$Name: Rogue
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Rogue 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 2 total
	"Rogue 1"
	"Rogue 2"
)
$AI Goals: ( goals ( ai-waypoints-once "Waypoint path 5" 89 ) )
+Flags:( )

$Name: Thespian
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Thespian 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 3 total
	"Thespian 1"
	"Thespian 2"
	"Thespian 3"
)
$AI Goals: ( goals ( ai-waypoints "Waypoint path 6" 89 ) )
+Flags:( )

$Name: Jonguler
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Jonguler 1

$Arrival Location: Hyperspace
$Arrival Cue: ( true ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Jonguler 1"
	"Jonguler 2"
	"Jonguler 3"
	"Jonguler 4"
	"Jonguler 5"
	"Jonguler 6"
)
$AI Goals: ( goals ( ai-guard "GTD Ikeyev" 89 ) )
+Flags:( )

$Name: Virgo
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Virgo 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "destroyed" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Virgo 1"
	"Virgo 2"
	"Virgo 3"
	"Virgo 4"
	"Virgo 5"
	"Virgo 6"
)
+Flags:( )

$Name: Taurus
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Taurus 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "destroyed" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Taurus 1"
	"Taurus 2"
	"Taurus 3"
	"Taurus 4"
	"Taurus 5"
	"Taurus 6"
)
+Flags:( )

$Name: Ares
$Waves: 1
$Wave Threshold: 0
$Special Ship: 0		;! Ares 1

$Arrival Location: Hyperspace
$Arrival Cue: ( is-event-true-delay "destroyed" 0 ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Ares 1"
	"Ares 2"
	"Ares 3"
	"Ares 4"
	"Ares 5"
	"Ares 6"
)
+Flags:( )

$Name: Aquarius
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Aquarius 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: SD Tvashtri
$Arrival Cue: ( has-arrived-delay 12 "SD Tvashtri" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Aquarius 1"
	"Aquarius 2"
	"Aquarius 3"
	"Aquarius 4"
	"Aquarius 5"
	"Aquarius 6"
)
+Flags:( )

$Name: Gemini
$Waves: 99
$Wave Threshold: 0
$Special Ship: 0		;! Gemini 1

$Arrival Location: Docking Bay
+Arrival Distance: 0
$Arrival Anchor: SD Tvashtri
$Arrival Cue: ( has-arrived-delay 0 "Aquarius" ) 
$Departure Location: Hyperspace
$Departure Cue: ( false ) 
$Ships: (		;! 6 total
	"Gemini 1"
	"Gemini 2"
	"Gemini 3"
	"Gemini 4"
	"Gemini 5"
	"Gemini 6"
)
+Flags:( )

#Events		;! 39 total

$Formula: ( when 
   ( true ) 
   ( turret-lock-all "SD Parvati" ) 
)
+Name: parvatilockdown
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( turret-lock-all "SCv Dhatar" ) 
)
+Name: dhatarlockdown
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( turret-lock-all "SCv Moska" ) 
)
+Name: moskalockdown
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( are-waypoints-done-delay 
      "GTT Majorca" 
      "Waypoint path 1" 
      0 
   )
   ( add-goal 
      "GTT Majorca" 
      ( ai-undock 89 ) 
   )
)
+Name: majorcagoal
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( true ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "start" 
   )
)
+Name: start
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "start" 5 ) 
   ( send-message 
      "Alpha 3" 
      "High" 
      "start2" 
   )
)
+Name: start2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "start2" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "command1" 
   )
)
+Name: command1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "GTSC Euclidean" 
   )
   ( do-nothing ) 
)
+Name: dir1
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Scan GTSC Euclidean", -1)
+Team: 0

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "GTSC Euclidean" 
   )
   ( send-message 
      "#Command" 
      "High" 
      "analyzing" 
   )
)
+Name: analyzing
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "analyzing" 6 ) 
   ( send-message 
      "GTSC Euclidean" 
      "High" 
      "Euclid" 
   )
)
+Name: euclid
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "euclid" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "transmitting codes" 
   )
)
+Name: transmitting codes
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "euclid" 10 ) 
   ( send-message 
      "GTSC Euclidean" 
      "High" 
      "euclid2" 
   )
)
+Name: euclid2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "euclid2" 0 ) 
   ( send-message 
      "#Command" 
      "High" 
      "command2" 
   )
)
+Name: command2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Alpha 1" "GTD Ikeyev" ) 
      1200 
   )
   ( do-nothing ) 
)
+Name: dir2
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Reconnoiter GTD Ikeyev", -1)
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Alpha 1" "GTD Ikeyev" ) 
      2000 
   )
   ( send-message 
      "Alpha 3" 
      "High" 
      "pilot1" 
   )
)
+Name: pilot1
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "pilot1" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "command3" 
   )
)
+Name: command3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Alpha 1" "GTC Spartacus" ) 
      1600 
   )
   ( send-message 
      "GTC Spartacus" 
      "High" 
      "600m" 
   )
)
+Name: 600m
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "600m" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "disregard" 
   )
)
+Name: disregard
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( < 
      ( distance "Alpha 1" "GTSC Messina" ) 
      250 
   )
   ( send-message 
      "GTSC Messina" 
      "High" 
      "200m" 
   )
)
+Name: 200m
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "200m" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "command" 
   )
)
+Name: command
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-cargo-known-delay 
      0 
      "GTSC Messina" 
   )
   ( send-message 
      "GTC Spartacus" 
      "High" 
      "scancomp" 
   )
)
+Name: scancomp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "scancomp" 5 ) 
   ( send-message 
      "#Command" 
      "High" 
      "scancomp2" 
   )
)
+Name: scancomp2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "scancomp" 10 ) 
   ( send-message 
      "#Command" 
      "High" 
      "scancomp3" 
   )
)
+Name: scancomp3
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GTSC Messina" ) 
   ( do-nothing ) 
)
+Name: dir3
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Destroy Messina", -1)
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "scancomp3" 5 ) 
   ( send-message 
      "GTC Spartacus" 
      "High" 
      "kapparogue" 
   )
)
+Name: kapparogue
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "kapparogue" 0 ) 
   ( change-iff 
      "Neutral" 
      "GTSC Euclidean" 
      "GTSG Sentry 1" 
      "GTSG Sentry 2" 
      "GTSG Sentry 3" 
      "GTSG Sentry 4" 
      "GTSG Sentry 5" 
      "GTSG Sentry 6" 
      "GTSG Sentry 7" 
      "GTSG Sentry 8" 
      "GTSG Sentry 9" 
      "GTSG Sentry 10" 
      "GTSG Sentry 11" 
      "GTSG Sentry 12" 
      "GTSG Sentry 13" 
      "GTSG Sentry 14" 
      "GTSG Sentry 15" 
      "GTSG Sentry 16" 
   )
)
+Name: changeiff
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "kapparogue" 0 ) 
   ( change-iff 
      "Neutral" 
      "GTT Majorca" 
      "GTFR Libson" 
      "GTFR Carsomyr" 
      "Rogue 1" 
      "Rogue 2" 
      "Thespian 1" 
      "Thespian 2" 
      "Thespian 3" 
      "GTT Talagonus" 
      "GTT Heironius" 
      "Jonguler 1" 
      "Jonguler 2" 
      "Jonguler 3" 
      "Jonguler 4" 
      "Jonguler 5" 
      "Jonguler 6" 
      "GTC Spartacus" 
      "GTSC Messina" 
      "GTD Ikeyev" 
      "GTSC Pythagorean" 
      "TC 2 28" 
      "TTC 1 34" 
   )
)
+Name: changeiff2
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "euclid2" 0 ) 
   ( add-remove-escort "GTD Ikeyev" 1 ) 
)
+Name: addtoe
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-destroyed-delay 0 "GTSC Messina" ) 
   ( send-message 
      "#Command" 
      "High" 
      "destroyed" 
   )
)
+Name: destroyed
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-departed-delay 0 "GTFR Libson" ) 
   ( send-message 
      "Alpha 2" 
      "High" 
      "transportsd" 
   )
)
+Name: transportsd
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "destroyed" 6 ) 
   ( do-nothing ) 
)
+Name: arrived
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "SD Tvashtri" ) 
   ( beam-free-all "SD Tvashtri" ) 
)
+Name: beamfree
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "arrived" 11 ) 
   ( send-message 
      "#Command" 
      "High" 
      "warpsoon" 
   )
)
+Name: warpsoon
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "warpsoon" 12 ) 
   ( send-message 
      "#Command" 
      "High" 
      "warpeta" 
   )
)
+Name: warpeta
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "warpsoon" 60 ) 
   ( send-message 
      "#Command" 
      "High" 
      "warp" 
   )
)
+Name: warp
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( key-pressed "Alt-J" ) 
   ( do-nothing ) 
)
+Name: dir4
+Repeat Count: 1
+Interval: 1
+Chained: 0
+Objective:  XSTR("Return to base", -1)
+Objective key:  XSTR("Alt-J", -1)
+Team: 0

$Formula: ( when 
   ( true ) 
   ( break-warp 
      "Alpha 1" 
      "Alpha 2" 
      "Alpha 3" 
      "Alpha 4" 
   )
)
+Name: breakw
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( is-event-true-delay "warpsoon" 60 ) 
   ( fix-warp 
      "Alpha 1" 
      "Alpha 2" 
      "Alpha 3" 
      "Alpha 4" 
   )
)
+Name: fixw
+Repeat Count: 1
+Interval: 1
+Team: 0

$Formula: ( when 
   ( has-arrived-delay 0 "SC Kashyapa" ) 
   ( beam-free-all "SC Kashyapa" ) 
)
+Name: arrivesc
+Repeat Count: 1
+Interval: 1
+Team: 0

#Goals		;! 1 total

$Type: Primary
+Name: orders
$MessageNew:  XSTR("Observe Laomedon Forces", -1)
$end_multi_text
$Formula: ( has-departed-delay 0 "Alpha 1" ) 
+No music

#Waypoints		;! 6 lists total

$Name: Waypoint path 1
$List: (		;! 6 points in list
	( 267.356476, -0.000134, 469.338776 )
	( 7.619071, 48.939388, 460.099487 )
	( -164.388138, -0.000246, 834.200623 )
	( 184.078918, -100.545601, 797.662659 )
	( 501.347748, -126.634331, 792.124573 )
	( 382.328247, -0.000119, 647.276184 )
)

$Name: Waypoint path 2
$List: (		;! 2 points in list
	( -166.000000, 17.400000, 697.500000 )
	( -445.588593, 17.399847, 824.448120 )
)

$Name: Waypoint path 4
$List: (		;! 2 points in list
	( -161.179657, 0.000441, 593.961670 )
	( -459.847961, 0.000409, 661.141235 )
)

$Name: Waypoint path 5
$List: (		;! 1 points in list
	( -444.174377, -10.737883, 402.038147 )
)

$Name: Waypoint path 6
$List: (		;! 4 points in list
	( 112.662109, 0.000018, 842.034058 )
	( 187.841644, 160.641312, 594.428345 )
	( 158.206955, 0.000005, 402.109222 )
	( 183.019547, -294.215118, 594.914063 )
)

$Name: Waypoint path U1
$List: (		;! 4 points in list
	( -4371.482910, -439.505737, 1747.589844 )
	( -4373.450684, -42.653450, 1673.527344 )
	( -4752.412598, 61.995590, 1895.417969 )
	( -4611.566895, -249.315369, 2052.409668 )
)

#Messages		;! 24 total


$Name: start

$Team: -1
$MessageNew:  XSTR("Oh my god... Command, I'm reading the last of the Shivans departing from the system... a lot of activity... and a Rakshasa...", -1)
$end_multi_text
+AVI Name: Head-TP2

$Name: start2

$Team: -1
$MessageNew:  XSTR("It looks like the Shivan cruiser is disabled and docked with one of the science vessels. We're reading nothing but strike craft. In other words, nothing with the punch to cripple one, so how the hell did they capture it?", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: command1

$Team: -1
$MessageNew:  XSTR("Alpha, we are reading sub-space signatures being emitted from the Euclidean, we need a close range scan for further recognition.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: analyzing

$Team: -1
$MessageNew:  XSTR("Alpha, we are analyzing your data now.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: Euclid

$Team: -1
$MessageNew:  XSTR("This is the GTSC Euclidean to wing Kappa, you have deviated from your patrol route. Respond.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: transmitting codes

$Team: -1
$MessageNew:  XSTR("Alpha, we are transmitting your identification codes into the Euclidean's database.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: euclid2

$Team: -1
$MessageNew:  XSTR("Your identification codes verify, your presence is required near the GTD Ikeyev, transmitting coordinates now.", -1)
$end_multi_text
+AVI Name: Head-CM4

$Name: command2

$Team: -1
$MessageNew:  XSTR("Alpha, in order to maintain this ruse, you are to head towards the GTD Ikeyev. We will determine a course of action in the mean-time.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: pilot1

$Team: -1
$MessageNew:  XSTR("The Ikeyev... it's... crippled... was the entire fleet?... Where is the crew?...", -1)
$end_multi_text
+AVI Name: Head-TP3

$Name: command3

$Team: -1
$MessageNew:  XSTR("We are reading sub-space fluctuations being emitted from the GTSC Messina. You are to scan the Messina, pilot.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: 600m

$Team: -1
$MessageNew:  XSTR("This is the GTC Spartacus, Kappa wing you will begin your escort duty. However, maintain a 200 meter distance from the Messina.", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: disregard

$Team: -1
$MessageNew:  XSTR("Alpha, disregard that last transmission, we need those scans.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: 200m

$Team: -1
$MessageNew:  XSTR("Kappa, your presence near this ship is interfering with our... *transmission terminated*", -1)
$end_multi_text
+AVI Name: Head-CM1

$Name: command

$Team: -1
$MessageNew:  XSTR("Alpha, we need those scans, now.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: scancomp

$Team: -1
$MessageNew:  XSTR("Kappa, cease your scanning immediately and return to formation... *transmission terminated*", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: scancomp2

$Team: -1
$MessageNew:  XSTR("Alpha, the Messina and Euclidean's sub-space emitters are triangulated to create a dampening field for Shivan sensors and communications, it appears based on ETAK schematics.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: scancomp3

$Team: -1
$MessageNew:  XSTR("If the Messina is destroyed, the field will be lowered, ensuring a direct and full assault by Shivan forces within Gehenna. Destroy the Messina!", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: kapparogue

$Team: -1
$MessageNew:  XSTR("Kappa wing, you have failed to respond to communications, all units terminate wing Kappa.", -1)
$end_multi_text
+AVI Name: Head-CM5

$Name: destroyed

$Team: -1
$MessageNew:  XSTR("The Messina has been destroyed. We are reading jump signatures of Shivan configuration in multiple attack vectors. ", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: transportsd

$Team: -1
$MessageNew:  XSTR("Two Poseidon freighters have departed.", -1)
$end_multi_text
+AVI Name: Head-TP2

$Name: arrived

$Team: -1
$MessageNew:  XSTR("A Shivan destroyer has arrived, it is on an attack vector with the GTSC Euclidean!", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: warpsoon

$Team: -1
$MessageNew:  XSTR("Alpha, we are currently charging the inter-system node device for your extraction, please stand by.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: warpeta

$Team: -1
$MessageNew:  XSTR("The inter-system array will be charged for your extraction briefly, ETA 60 seconds.", -1)
$end_multi_text
+AVI Name: Head-CM2

$Name: warp

$Team: -1
$MessageNew:  XSTR("Alpha, your sub-space drives have been configured for the inter-system jump. Jump out while you still have time!", -1)
$end_multi_text
+AVI Name: Head-CM2

#Reinforcements		;! 0 total


#Background bitmaps		;! 39 total

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#Asteroid Fields

#Music

$Event Music: 6: Joshua
$Briefing Music: None

#End

